// I_UI_WINDOW public void Init() { _playerManager = Core.Instance.GetService <PlayerManager>(); _uiManager = Core.Instance.GetService <UIManager>(); _mainScreenStateManager = _uiManager.Get_MainScreenStateManager(); _chooseCarWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; _header = _uiManager.GetWindow(UIWindowEnum.HEADER) as Header; //Size = ScrollTree.size; AssertVariables(); }
public void Init() { _uiManager = Core.Instance.GetService <UIManager>(); Assert.AreNotEqual(null, _uiManager); _chooseCarWindow = _uiManager.GetWindow(Enums.UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; Assert.AreNotEqual(null, _chooseCarWindow); _networkManager = Core.Instance.GetService <NetworkManager>(); Assert.AreNotEqual(null, _networkManager); _multiplayerWindow = _uiManager.GetWindow(UIWindowEnum.MAIN_MULTIPLAYER) as MultiplayerWindow; Assert.AreNotEqual(null, _multiplayerWindow); _playerManager = Core.Instance.GetService <PlayerManager>(); Assert.AreNotEqual(null, _playerManager); }
// I_UI_WINDOW public void Init() { AssertSerializedFields(); // _gameManager = Core.Instance.GetService <GameManager>(); Assert.AreNotEqual(null, _gameManager); _playerManager = Core.Instance.GetService <PlayerManager>(); Assert.AreNotEqual(null, _playerManager); _stampTimerManager = Core.Instance.GetService <StampTimerManager>(); Assert.AreNotEqual(null, _stampTimerManager); // _uiManager = Core.Instance.GetService <UIManager>(); Assert.AreNotEqual(null, _uiManager); _splashScreen = _uiManager.GetWindow(UIWindowEnum.SPLASH) as SplashScreen; Assert.AreNotEqual(null, _splashScreen); _chooseCarWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; Assert.AreNotEqual(null, _chooseCarWindow); _chooseTrackWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_TRACK) as ChooseTrackWindow; Assert.AreNotEqual(null, _chooseTrackWindow); _header = _uiManager.GetWindow(UIWindowEnum.HEADER) as Header; Assert.AreNotEqual(null, _header); _mainScreenStateManager = _uiManager.Get_MainScreenStateManager(); Assert.AreNotEqual(null, _mainScreenStateManager); _safePlayerPrefs = Core.Instance.GetService <SafePlayerPrefs>(); Assert.AreNotEqual(null, _safePlayerPrefs); _enternetWindow = _uiManager.GetWindow(UIWindowEnum.IS_ENTERNET) as EnternetWindow; Assert.AreNotEqual(null, _enternetWindow); // rt = parent.GetComponent(typeof(RectTransform)) as RectTransform; rtMost = _objParentForMostRecentCards.GetComponent(typeof(RectTransform)) as RectTransform; rtFriend = _objParentForFriend.GetComponent(typeof(RectTransform)) as RectTransform; cardsList = new List <GameCard>(); cardsMostRecentList = new List <GameCardMostRecent>(); cardsFriendsList = new List <FriendCard>(); }
public void Init(UpgradeItem item) { _uiManager = Core.Instance.GetService <UIManager>(); _chooseCarWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; // thisButton = gameObject.GetComponent <Button>(); thisButton.interactable = true; this.item = item; this.type = item.UpgradeType; this.order = item.upgradeOrder; this.price = item.price.gold; priceLabel.text = String.Format("{0}", price); SetStatus(); }
// METHODS private void InitVariables() { _uiManager = Core.Instance.GetService <UIManager>(); Assert.AreNotEqual(null, _uiManager); _multiplayerWindow = _uiManager.GetWindow(UIWindowEnum.MAIN_MULTIPLAYER) as MultiplayerWindow; Assert.AreNotEqual(null, _multiplayerWindow); _chooseCarWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; Assert.AreNotEqual(null, _chooseCarWindow); _treeWindow = _uiManager.GetWindow(UIWindowEnum.TREE_UPGRADE) as TreeWindow; Assert.AreNotEqual(null, _treeWindow); _settingsWindow = _uiManager.GetWindow(UIWindowEnum.SETTINGS) as SettingsWindow; Assert.AreNotEqual(null, _settingsWindow); _chooseTrackWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_TRACK) as ChooseTrackWindow; Assert.AreNotEqual(null, _chooseTrackWindow); // _gameWindowAsync = _uiManager.GetWindow(UIWindowEnum.GAMEWINDOW_ASYNC) as _AsyncMulty.GameWindowAsyncMultiplayer; Assert.AreNotEqual(null, _gameWindowAsync); _gameWindowSingleplayer = _uiManager.GetWindow(UIWindowEnum.GAMEWINDOW_SINGLE) as _Single.GameWindowSingleplayer; Assert.AreNotEqual(null, _gameWindowSingleplayer); // tutorial _gameWindowTutorial = _uiManager.GetWindow(UIWindowEnum.GAMEWINDOW_TUTORIAL) as _Tutorial.GameWindowTutorial; Assert.AreNotEqual(null, _gameWindowTutorial); _statisticPanel = _uiManager.GetWindow(UIWindowEnum.STATISTIC) as StatisticPanel; Assert.AreNotEqual(null, _statisticPanel); _scorePanel = _uiManager.GetWindow(UIWindowEnum.SCORE) as ScorePanel; Assert.AreNotEqual(null, _scorePanel); _eventWindow = _uiManager.GetWindow(UIWindowEnum.EVENT) as EventWindow; Assert.AreNotEqual(null, _eventWindow); }
private void Init_GlobalWindows() { _authentificationWindow = GetComponentInChildren <AuthentificationWindow>(); Assert.AreNotEqual(null, _authentificationWindow); // _multiplayerWindow = GetComponentInChildren <MultiplayerWindow>(); Assert.AreNotEqual(null, _multiplayerWindow); _header = GetComponentInChildren <Header>(); Assert.AreNotEqual(null, _header); _chooseCarWindow = GetComponentInChildren <ChooseCarWindow>(); Assert.AreNotEqual(null, _chooseCarWindow); _chooseTrackWindow = GetComponentInChildren <ChooseTrackWindow>(); Assert.AreNotEqual(null, _chooseTrackWindow); _treeWindow = GetComponentInChildren <TreeWindow>(); Assert.AreNotEqual(null, _treeWindow); _settingsWindow = GetComponentInChildren <SettingsWindow>(); Assert.AreNotEqual(null, _settingsWindow); _statisticPanel = GetComponentInChildren <StatisticPanel>(); Assert.AreNotEqual(null, _statisticPanel); // _splashScreen = GetComponentInChildren <SplashScreen>(); Assert.AreNotEqual(null, _splashScreen); _scorePanel = GetComponentInChildren <ScorePanel>(); Assert.AreNotEqual(null, _scorePanel); _eventWindow = GetComponentInChildren <EventWindow>(); Assert.AreNotEqual(null, _eventWindow); _enternetWindow = GetComponentInChildren <EnternetWindow>(); Assert.AreNotEqual(null, _enternetWindow); }
// I_UI_WINDOW public void Init() { _playerManager = Core.Instance.GetService <PlayerManager>(); Assert.AreNotEqual(null, _playerManager); _uiAnimatorManager = Core.Instance.GetService <UIAnimatorManager>(); Assert.AreNotEqual(null, _uiAnimatorManager); _uiManager = Core.Instance.GetService <UIManager>(); Assert.AreNotEqual(null, _uiManager); _mainScreenStateManager = _uiManager.Get_MainScreenStateManager(); Assert.AreNotEqual(null, _mainScreenStateManager); // _notificationWindow = _uiManager.NotificationWindow; _statisticPanel = _uiManager.GetWindow(UIWindowEnum.STATISTIC) as StatisticPanel; Assert.AreNotEqual(null, _statisticPanel); _chooseCarWindow = _uiManager.GetWindow(UIWindowEnum.CHOOSE_CAR) as ChooseCarWindow; AssertVariables(); ShowAccType(); }