void Start() { sqrVisionDistance = visionDistance * visionDistance; sqrDistanceAttack = distanceToAttack * distanceToAttack; controller = GetComponent <ChomperController>(); animation = GetComponent <ChomperAnimation>(); controller.player = GameObject.FindGameObjectWithTag("Player").transform; }
// Start is called before the first frame update void Start() { chomper = transform.parent.GetChild(0).gameObject; chomperScript = chomper.GetComponent <ChomperController>(); tChomper = chomper.transform; }
protected void Start() { gameManager = GameObject.FindGameObjectWithTag("GameManager"); controller = GetComponent <ChomperController>(); AdjustCast(); }