public void NestOption_sampling_from_uniform_space_test() { var nestOption = new NestOption(); nestOption.Add("choice", new ChoiceOption("a", "b", "c")); nestOption.Add("int", new UniformIntOption(0, 1)); var anotherNestOption = new NestOption(); anotherNestOption["choice"] = new ChoiceOption("d", "e"); anotherNestOption["int"] = new UniformIntOption(2, 3); nestOption["nestOption"] = anotherNestOption; nestOption.FeatureSpaceDim.Should().Be(4); var parameter = nestOption.SampleFromFeatureSpace(new double[] { 0, 0, 0, 0 }); parameter["nestOption"]["choice"].AsType <string>().Should().Be("d"); parameter["nestOption"]["int"].AsType <int>().Should().Be(2); parameter["choice"].AsType <string>().Should().Be("a"); parameter["int"].AsType <int>().Should().Be(0); parameter = nestOption.SampleFromFeatureSpace(new double[] { 1, 1, 1, 1 }); parameter["nestOption"]["choice"].AsType <string>().Should().Be("e"); parameter["nestOption"]["int"].AsType <int>().Should().Be(3); parameter["choice"].AsType <string>().Should().Be("c"); parameter["int"].AsType <int>().Should().Be(1); }
public void SetAtomA(Atom atom) { if (atom != null && atomChoices.Count > atom.GetAtomicNumber()) { ChoiceOption choiceOption = atomChoices[atom.GetAtomicNumber() - 1]; choiceOption.SetButtonEvent(() => { RemoveAtomA(); AudioManager.Instance.PlaySound(choiceClickSound); }); choiceOption.SetColors(ChoiceOption.defaultPressedColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultNormalColor); choiceOption.SetFocus(false); } atomA = atom; //atomChoices[atomA.GetAtomicNumber() - 1].SetInteractable(false); AtomInfo info = Game.Instance.gameData.FindAtomInfo(atom.GetAtomicNumber()); AtomData data = Game.Instance.gameData.FindAtomData(atom.GetAtomicNumber()); atomAText.text = info.GetAtom().GetName(); atomAImage.sprite = info.GetImage(); atomAAmo.maxValue = data.GetCurrAmo(); SetAtomAAmoText(); atomABtn.interactable = true; }
public static void CreateDoChoice(Action doAction, string question) { var choices = new ChoiceOption[] { new ChoiceOption("Gob gob", doAction), Instance.NoOption }; Instance.StartCoroutine(Instance.OpenWhenReady(choices, question)); }
public void RemoveUpgrade() { if (choices.Count > (int)currUpgradeType) { ChoiceOption choiceOption = choices[(int)currUpgradeType]; var type = currUpgradeType; choiceOption.SetButtonEvent(() => { SetUpgradeInfo(type); AudioManager.Instance.PlaySound(choiceClick); }); choiceOption.SetColors(ChoiceOption.defaultNormalColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultPressedColor); choiceOption.SetFocus(false); } upgradeName.text = "Upgrade"; upgradeDesc.text = ""; upgradeCurrValue.text = "Curr Value: "; upgradeNextValue.text = "Next Value: "; upgradeAtomNeed.text = ""; upgradeAtomName.text = ""; upgradeAtomHave.text = ""; upgradeBtn.interactable = false; }
public void ArsenalServiceRefreshCache_Test() { try { Config.Cache.RefreshCache(); RelationLeagueTeam.Clean(); RelationLeagueTeam.Cache.RefreshCache(); League.Cache.RefreshCache(); Match.Cache.RefreshCache(); Player.Cache.RefreshCache(); Team.Cache.RefreshCache(); Video.Cache.RefreshCache(); //AcnCasino CasinoItem.Clean(); ChoiceOption.Clean(); Bet.Clean(); BetDetail.Clean(); // Clean Log Log.Clean(); } catch (Exception ex) { Assert.Fail(ex.Message); } }
void CheckForChangedOptions() { for (int i = 0; i < choiceHolder.createdOptions.Count; i++) { ChoiceOption inspectedOption = choiceHolder.createdOptions [i]; if (inspectedOption.removeOption) { choiceHolder.Insp_RemoveOption(i); createdOptions.RemoveAt(i); prevChoiceCount--; Debug.Log("destroyed option, repainting scene"); SceneView.RepaintAll(); } else if (inspectedOption.buttonText != createdOptions [i].buttonText || inspectedOption.dialogText != createdOptions [i].dialogText) { createdOptions [i].buttonText = inspectedOption.buttonText; createdOptions [i].dialogText = inspectedOption.dialogText; choiceHolder.createdOptions [i].UpdateText(); } else if (inspectedOption.longerDialog != createdOptions[i].longerDialog) { createdOptions [i].longerDialog = inspectedOption.longerDialog; choiceHolder.createdOptions [i].UpdateText(); } else if (inspectedOption.responseAction != createdOptions [i].responseAction) { createdOptions [i].responseAction = inspectedOption.responseAction; inspectedOption.UpdateResponseAction(); } } }
public override void OnInspectorGUI() { serializedObject.Update(); DrawPropertiesExcluding(serializedObject, "m_Script", "createdOptions", "optionPrefab"); ShowList(serializedObject.FindProperty("createdOptions")); int choiceCount = choiceHolder.createdOptions.Count; if (prevChoiceCount != choiceCount) { if (choiceCount > prevChoiceCount) { for (int i = prevChoiceCount; i < choiceCount; i++) { ChoiceOption newOption = null; choiceHolder.Insp_CreateVisibleOption(i, out newOption); createdOptions.Add(EditorOptionFromOption(newOption)); } } else { Debug.LogWarning("Corrupted choice holder"); } prevChoiceCount = choiceCount; } CheckForChangedOptions(); serializedObject.ApplyModifiedProperties(); }
public void Choice_option_with_one_value_sampling_from_uniform_space_test() { var option = new ChoiceOption("a"); option.SampleFromFeatureSpace(new[] { 0.0 }).AsType <string>().Should().Be("a"); option.SampleFromFeatureSpace(new[] { 0.99 }).AsType <string>().Should().Be("a"); }
public void RemoveAtomA() { if (atomA != null && atomChoices.Count > atomA.GetAtomicNumber()) { ChoiceOption choiceOption = atomChoices[atomA.GetAtomicNumber() - 1]; var atom = atomA; choiceOption.SetButtonEvent(() => { SetAtom(atom); AudioManager.Instance.PlaySound(choiceClickSound); }); choiceOption.SetColors(ChoiceOption.defaultNormalColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultPressedColor); choiceOption.SetFocus(false); } //if (atomA != null) { // atomChoices[atomA.GetAtomicNumber() - 1].SetInteractable(true); //} atomA = null; AtomInfo info = Game.Instance.gameData.GetUknownInfo(); atomAText.text = info.GetAtom().GetName(); atomAImage.sprite = info.GetImage(); splitBtn.interactable = false; infoText.text = ""; atomResultImage.sprite = info.GetImage(); atomResultText.text = info.GetAtom().GetName(); atomAAmoText.text = ""; atomAAmo.value = 0; atomABtn.interactable = false; }
public void Choice_option_mapping_to_uniform_space_test() { var option = new ChoiceOption("a", "b", "c"); option.MappingToFeatureSpace(Parameter.FromString("a"))[0].Should().BeApproximately(0, 1e-5); option.MappingToFeatureSpace(Parameter.FromString("b"))[0].Should().BeApproximately(0.333333, 1e-5); option.MappingToFeatureSpace(Parameter.FromString("c"))[0].Should().BeApproximately(0.666666, 1e-5); }
public EnumOption(string name, string value, string originalName, ChoiceOption option, ChoiceFieldSetting choiceFielSetting, Class @class) { _class = @class; _choiceFielSetting = choiceFielSetting; Name = name; OriginalName = originalName; Value = value; }
/// <summary> /// Create a <see cref="ChoiceAttribute"/> with <paramref name="candidates"/>. /// </summary> public ChoiceAttribute(params object[] candidates) { var candidatesType = candidates.Select(o => o.GetType()).Distinct(); Contracts.Assert(candidatesType.Count() == 1, "multiple candidates type detected"); Option = new ChoiceOption(candidates.Select(c => Convert.ToString(c, CultureInfo.InvariantCulture)).ToArray()); }
public async Task AddChoiceOptionsAsync(int fieldDataId, int optionPosition, bool value, string viewValue) { var fieldData = await _fieldDataRepository.GetByIdAsync(fieldDataId); var choiceOption = new ChoiceOption(optionPosition, value, viewValue); fieldData.AddChoiceOption(choiceOption); await _choiceOptionRepository.AddAsync(choiceOption); }
public void Choice_option_dimension_should_be_0_if_contains_only_one_value() { var option = new ChoiceOption("b"); option.FeatureSpaceDim.Should().Be(0); option.Default.Should().BeEquivalentTo(); option.SampleFromFeatureSpace(new double[0]).AsType <string>().Should().Be("b"); option.MappingToFeatureSpace(Parameter.FromString("b")).Should().BeEmpty(); }
/// <summary> /// Create a <see cref="ChoiceAttribute"/> with <paramref name="candidates"/> and <paramref name="defaultValue"/>. /// </summary> public ChoiceAttribute(object[] candidates, object defaultValue) { var candidatesType = candidates.Select(o => o.GetType()).Distinct(); Contracts.Assert(candidatesType.Count() == 1, "multiple candidates type detected"); Contracts.Assert(candidatesType.First() == defaultValue.GetType(), "candidates type doesn't match with defaultValue type"); Option = new ChoiceOption(candidates.Select(c => Convert.ToString(c, CultureInfo.InvariantCulture)).ToArray(), Convert.ToString(defaultValue, CultureInfo.InvariantCulture)); }
//all that the editor knows about the options is the text, the responseAction and the amount of options //this function is useful when a new option is created and for initialization OnEnable ChoiceOption EditorOptionFromOption(ChoiceOption option) { ChoiceOption newEditorOption = new ChoiceOption(); newEditorOption.buttonText = option.buttonText; newEditorOption.dialogText = option.dialogText; newEditorOption.longerDialog = option.longerDialog; newEditorOption.responseAction = option.responseAction; return(newEditorOption); }
public void Initialization(string key, string text, bool isEnabled, string imageName, string helpText) { var sut = new ChoiceOption(key, text, isEnabled, imageName, helpText); sut.Key.Should().Be(key); sut.Text.Should().Be(text); sut.IsEnabled.Should().Be(isEnabled); sut.ImageName.Should().Be(imageName); sut.HelpText.Should().Be(helpText); }
public void Update(float delta) { if (AKS.WasJustPressed(Mouse.Button.Left) && Utils.PointIsInRect(Game.MousePosition, _retryLevelBackground)) { Choice = ChoiceOption.RetryLevel; } else if (AKS.WasJustPressed(Mouse.Button.Left) && Utils.PointIsInRect(Game.MousePosition, _returnToTitleBackground)) { Choice = ChoiceOption.ReturnToTitle; } }
public void Insp_CreateVisibleOption(int optionIndex, out ChoiceOption option) { option = new ChoiceOption(); Vector3 optionPos = nextOptionPos; option.CreateOption(optionPrefab, transform, optionPos); option.InitButton(this, optionIndex); createdOptions [optionIndex] = option; nextOptionPos += optionOffset; }
private void AddElement(Atom a, ChoiceOption c) { if (discoveredAtoms.Contains(a)) { return; } c.gameObject.SetActive(true); discoveredAtoms.Add(a); SortElements(); }
public void Choice_option_sampling_from_uniform_space_test() { var option = new ChoiceOption("a", "b", "c"); option.SampleFromFeatureSpace(new[] { 0.0 }).AsType <string>().Should().Be("a"); option.SampleFromFeatureSpace(new[] { 0.33 }).AsType <string>().Should().Be("a"); option.SampleFromFeatureSpace(new[] { 0.34 }).AsType <string>().Should().Be("b"); option.SampleFromFeatureSpace(new[] { 0.66 }).AsType <string>().Should().Be("b"); option.SampleFromFeatureSpace(new[] { 0.67 }).AsType <string>().Should().Be("c"); option.SampleFromFeatureSpace(new[] { 0.97 }).AsType <string>().Should().Be("c"); option.SampleFromFeatureSpace(new[] { 0.999999999 }).AsType <string>().Should().Be("c"); }
void OnEnable() { choiceHolder = (ChoiceHolder)target; choiceHolder.Insp_Enabled(); prevChoiceCount = choiceHolder.createdOptions.Count; createdOptions.Clear(); for (int i = 0; i < prevChoiceCount; i++) { ChoiceOption editorOption = EditorOptionFromOption(choiceHolder.createdOptions [i]); createdOptions.Add(editorOption); } }
public void Choice_option_mapping_to_uniform_space_test() { var option = new ChoiceOption("a", "b", "c"); option.MappingToFeatureSpace(Parameter.FromString("a"))[0].Should().BeApproximately(0, 1e-5); option.MappingToFeatureSpace(Parameter.FromString("b"))[0].Should().BeApproximately(0.333333, 1e-5); option.MappingToFeatureSpace(Parameter.FromString("c"))[0].Should().BeApproximately(0.666666, 1e-5); option = new ChoiceOption("a", "b", "c", "d"); var parameter = option.SampleFromFeatureSpace(new[] { 0.5 }); parameter.AsType <string>().Should().Be("c"); option.MappingToFeatureSpace(parameter).Should().Equal(0.5); }
private void SelectOption(ChoiceOption o) { if (!ActionSelected) { //Debug.Log("Selected optino: " + o.Description); if (o.Action != null) { o.Action.Invoke(); } ActionSelected = true; CloseWindow(); } }
private void AddCraftable(ChoiceOption c) { var pos = c.transform.localPosition; pos.y = yPos; c.transform.localPosition = pos; yPos -= 50; var sizeDelta = craftableListRect.sizeDelta; sizeDelta.y = startPos - yPos + 10; craftableListRect.sizeDelta = sizeDelta; c.gameObject.SetActive(true); }
public void Execute(object state) { var logInfo = new LogInfo { MethodInstance = MethodBase.GetCurrentMethod(), ThreadInstance = Thread.CurrentThread }; //string _scheduleType = this.GetType().DeclaringType.FullName; try { log.Info("Scheduler Start: (RefreshCache)", logInfo); Config.UpdateAssemblyInfo(Assembly.GetExecutingAssembly(), ConfigSystem.Arsenal); ConfigGlobal_Arsenal.Refresh(); RelationLeagueTeam.Clean(); RelationLeagueTeam.Cache.RefreshCache(); RelationGroupTeam.Clean(); RelationLeagueTeam.Cache.RefreshCache(); League.Cache.RefreshCache(); Match.Cache.RefreshCache(); Player.Cache.RefreshCache(); Team.Cache.RefreshCache(); Video.Cache.RefreshCache(); //AcnCasino CasinoItem.Clean(); ChoiceOption.Clean(); Bet.Clean(); BetDetail.Clean(); // Clean Log Log.Clean(); log.Info("Scheduler End: (RefreshCache)", logInfo); } catch (Exception ex) { log.Warn(ex, logInfo); } }
private static void ModifyListBox(ListBoxField listField, IEnumerable <string> options, int selectedIndex) { listField.Options.Clear(); int index = 0; foreach (string text in options) { ChoiceOption option = new ChoiceOption(text); listField.Options.Add(option); if (index == selectedIndex) { listField.Value = new ChoiceOption[] { option }; } index++; } }
public void SetChoiceDisplay(ChoiceOption choice, PlayerData.UpgradeType type) { string text = ""; switch (type) { case PlayerData.UpgradeType.Collect_Speed: text = "Collect Speed Lv. "; break; case PlayerData.UpgradeType.Collect_Radius: text = "Collect Radius Lv. "; break; case PlayerData.UpgradeType.Collect_Efficiency: text = "Collect Efficiency Lv. "; break; case PlayerData.UpgradeType.Collect_Weight: text = "Collect Weight Lv. "; break; case PlayerData.UpgradeType.Particle_Speed: text = "Particle Speed Lv. "; break; case PlayerData.UpgradeType.Particle_Stability: text = "Particle Stability Lv. "; break; case PlayerData.UpgradeType.Time_Dilation: text = "Time Dilation Lv. "; break; } if (Game.Instance.playerData.IsMaxLevel(type)) { choice.SetText(text + "MAX"); } else { choice.SetText(text + Game.Instance.playerData.GetUpgradeLevel(type)); } }
public Choice(ChoiceOption option) { switch (option) { case ChoiceOption.Yes: Text = "Yes"; Description = "Click or press Y to agree."; Key = Key.Y; Color = Green; break; case ChoiceOption.No: Text = "No"; Description = "Click or press N to disagree."; Key = Key.N; Color = Red; break; case ChoiceOption.Cancel: Text = "Cancel"; Description = "Click or press Escape to cancel."; Key = Key.Escape; Color = Red; break; case ChoiceOption.Ok: Text = "OK"; Description = "Click or press Enter to confirm."; Key = Key.Enter; Color = Green; break; case ChoiceOption.Continue: Text = "Continue"; Description = "Click or press Space to continue."; Key = Key.Space; Color = Blue; break; default: throw new ArgumentException("Invalid choice option: " + option); } }
private void SortElements() { discoveredAtoms.Sort(); startPos = -5; yPos = startPos; for (int i = 0; i < discoveredAtoms.Count; i++) { ChoiceOption c = atomChoices[discoveredAtoms[i].GetAtomicNumber() - 1]; var pos = c.transform.localPosition; pos.y = yPos; c.transform.localPosition = pos; yPos -= 50; } var sizeDelta = atomList.sizeDelta; sizeDelta.y = startPos - yPos + 10; atomList.sizeDelta = sizeDelta; }