Esempio n. 1
0
 public void SetupDetail(int userChipId, GameWebAPI.RespDataMA_ChipM.Chip chipData)
 {
     this.isOpened = true;
     this.SetupOnlyDetailParams(userChipId, chipData);
     this.frameSprite.spriteName = "Chip_Sphere_Thumbnail_ON";
     NGUITools.SetActiveSelf(this.chargesGO, false);
     NGUITools.SetActiveSelf(this.lookGO, false);
     NGUITools.SetActiveSelf(this.chipNameLabel.gameObject, true);
     NGUITools.SetActiveSelf(this.chipDescriptLabel.gameObject, true);
     this.chipNameLabel.text     = this.myParameter.chipName;
     this.chipDescriptLabel.text = this.myParameter.chipDetail;
     NGUIUtil.ChangeUITextureFromFileASync(this.chipTexture, chipData.GetIconPath(), false, null);
     NGUITools.SetActiveSelf(this.rankSprite.gameObject, true);
     this.rankSprite.spriteName = ChipTools.GetRankPath(chipData.rank);
 }
Esempio n. 2
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 private void SetupIcon(GameWebAPI.RespDataMA_ChipM.Chip chipMainData)
 {
     NGUITools.SetActiveSelf(this.thumbnailTexture.gameObject, true);
     NGUIUtil.ChangeUITextureFromFileASync(this.thumbnailTexture, chipMainData.GetIconPath(), false, null);
     if (this.rareSprite != null)
     {
         this.rareSprite.spriteName = ChipTools.GetRankPath(chipMainData.rank);
         NGUITools.SetActiveSelf(this.rareSprite.gameObject, true);
     }
     if (this.noChipLabel != null)
     {
         NGUITools.SetActiveSelf(this.noChipLabel.gameObject, false);
     }
     if (this.chipNameLabel != null)
     {
         NGUITools.SetActiveSelf(this.chipNameLabel.gameObject, true);
         this.chipNameLabel.text = chipMainData.name;
     }
 }
Esempio n. 3
0
    public void SetupDetail(ChipSphereIconButton.Parameter parameter)
    {
        switch (parameter.menuType)
        {
        case CMD_ChipSphere.MenuType.Empty:
            NGUIUtil.ChangeUITextureFromFileASync(this.chipTexture, "ChipThumbnail/Chip_Empty", false, null);
            NGUITools.SetActiveSelf(this.chipTexture.gameObject, true);
            NGUITools.SetActiveSelf(this.chipNameLabel.gameObject, false);
            NGUITools.SetActiveSelf(this.rareSprite.gameObject, false);
            NGUITools.SetActiveSelf(this.chipLookTexture.gameObject, false);
            NGUITools.SetActiveSelf(this.lookGO, false);
            this.messageLabel.text       = StringMaster.GetString("ChipInstalling-03");
            this.buttonLabel.text        = StringMaster.GetString("ChipInstalling-04");
            this.chipNameLabel.color     = Color.white;
            this.myMenuType              = parameter.menuType;
            this.buttonSprite.spriteName = "Common02_Btn_Green";
            this.buttonCollider.enabled  = true;
            this.buttonLabel.color       = Color.white;
            this.buttonLabel.effectColor = this.defaultButtonLabelEffectColor;
            break;

        case CMD_ChipSphere.MenuType.Extendable:
        {
            NGUIUtil.ChangeUITextureFromFileASync(this.chipTexture, "ChipThumbnail/Chip_NotOpen", true, null);
            NGUITools.SetActiveSelf(this.lookGO, true);
            NGUITools.SetActiveSelf(this.rareSprite.gameObject, false);
            NGUITools.SetActiveSelf(this.chipNameLabel.gameObject, true);
            NGUITools.SetActiveSelf(this.chipLookTexture.gameObject, false);
            NGUITools.SetActiveSelf(this.chipTexture.gameObject, true);
            int itemCount = parameter.itemCount;
            this.chipNameLabel.text = string.Format("×{0}", itemCount);
            this.buttonLabel.text   = StringMaster.GetString("ChipInstalling-08");
            global::Debug.LogFormat("{0} >= {1}, isOpened:{2}", new object[]
                {
                    this.extendItemCount,
                    itemCount,
                    parameter.isOpened
                });
            bool flag = this.extendItemCount >= itemCount;
            if (flag)
            {
                this.chipNameLabel.color = Color.white;
            }
            else
            {
                this.chipNameLabel.color = Color.red;
            }
            if (flag && parameter.isExtendable)
            {
                this.messageLabel.text       = StringMaster.GetString("ChipInstalling-07");
                this.buttonSprite.spriteName = "Common02_Btn_Green";
                this.buttonCollider.enabled  = true;
                this.buttonLabel.color       = Color.white;
                this.buttonLabel.effectColor = this.defaultButtonLabelEffectColor;
            }
            else
            {
                this.messageLabel.text       = StringMaster.GetString("ChipInstalling-11");
                this.buttonSprite.spriteName = "Common02_Btn_Gray";
                this.buttonCollider.enabled  = false;
                this.buttonLabel.color       = ConstValue.DEACTIVE_BUTTON_LABEL;
                this.buttonLabel.effectColor = ConstValue.DEACTIVE_BUTTON_LABEL;
            }
            this.myMenuType = parameter.menuType;
            break;
        }

        case CMD_ChipSphere.MenuType.NotYet:
        {
            this.chipNameLabel.text = parameter.chipName;
            NGUITools.SetActiveSelf(this.rareSprite.gameObject, false);
            string text = string.Format(StringMaster.GetString("ChipInstalling-10"), parameter.chipDetail);
            this.messageLabel.text = text;
            break;
        }

        case CMD_ChipSphere.MenuType.Detail:
        {
            this.chipNameLabel.text = parameter.chipName;
            this.messageLabel.text  = parameter.chipDetail;
            NGUIUtil.ChangeUITextureFromFileASync(this.chipTexture, parameter.chipIconPath, false, null);
            NGUITools.SetActiveSelf(this.chipTexture.gameObject, true);
            this.rareSprite.spriteName = ChipTools.GetRankPath(parameter.chipRank);
            NGUITools.SetActiveSelf(this.rareSprite.gameObject, true);
            this.buttonSprite.spriteName = "Common02_Btn_Red";
            this.buttonCollider.enabled  = true;
            this.buttonLabel.color       = Color.white;
            this.buttonLabel.effectColor = this.defaultButtonLabelEffectColor;
            GameWebAPI.RespDataMA_ChipM.Chip chipEnhancedData = ChipDataMng.GetChipEnhancedData(parameter.ConvertChipId());
            if (chipEnhancedData != null)
            {
                if (this.reinforcementButtonSprite != null)
                {
                    this.reinforcementButtonSprite.spriteName = "Common02_Btn_Green";
                }
                if (this.reinforcementButtonCollider != null)
                {
                    this.reinforcementButtonCollider.enabled = true;
                }
                if (this.reinforcementButtonLabel != null)
                {
                    this.reinforcementButtonLabel.color = Color.white;
                }
                if (this.buttonLabel != null)
                {
                    this.buttonLabel.effectColor = this.defaultReinforcementButtonLabelEffectColor;
                }
            }
            else
            {
                if (this.reinforcementButtonSprite != null)
                {
                    this.reinforcementButtonSprite.spriteName = "Common02_Btn_Gray";
                }
                if (this.reinforcementButtonCollider != null)
                {
                    this.reinforcementButtonCollider.enabled = false;
                }
                if (this.reinforcementButtonLabel != null)
                {
                    this.reinforcementButtonLabel.color = ConstValue.DEACTIVE_BUTTON_LABEL;
                }
                if (this.buttonLabel != null)
                {
                    this.buttonLabel.effectColor = ConstValue.DEACTIVE_BUTTON_LABEL;
                }
            }
            break;
        }
        }
    }
 public void SetRankSprite(string rank)
 {
     this.rankSprite.spriteName = ChipTools.GetRankPath(rank);
 }