void OnPhotonCustomRoomPropertiesChanged() { if (PhotonNetwork.player.ID == 1) { ChipCalculator chipCalculator = GameObject.Find("ChipCalc").GetComponent <ChipCalculator>(); this.GetComponent <Text>().text = chipCalculator.opponentscreen; } else { ChipCalculator chipCalculator = GameObject.Find("ChipCalc").GetComponent <ChipCalculator>(); this.GetComponent <Text>().text = chipCalculator.screen; } }
private void Awake() { chipCalculator = GetComponent <ChipCalculator>(); }