Esempio n. 1
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 public void setChildPower(ParentalPower fPower, ParentalPower mPower)
 {
     childPower = new ChildPower(fPower, mPower);
     GameObject.Find("Child Power Description").GetComponent <Text>().text = childPower.description;
     GameObject.Find("Child Power Name").GetComponent <Text>().text        = childPower.powerName;
     GameObject.Find("Child").GetComponent <Text>().text = (
         "Strength: " + (int)childPower.strength
         + "\nAgility: " + (int)childPower.agility
         + "\nWill: " + (int)childPower.will
         + "\nFortitude: " + (int)childPower.fortitude);
     canSave = true;
 }
Esempio n. 2
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    private void displayPlayerStats()
    {
        ChildPower playerPower = PlayerData.playerData.playerPower;

        GameObject.Find("Player Data Text").GetComponent <Text>().text = (
            playerPower.powerName + "\nSTATS:"
            + "\nStrength: " + (int)playerPower.strength
            + "\nAgility: " + (int)playerPower.agility
            + "\nWill: " + (int)playerPower.will
            + "\nFortitude: " + (int)playerPower.fortitude
            + "\nTime: " + GlobalData.globalData.years + " years, " + GlobalData.globalData.months + " months, " + GlobalData.globalData.days + " days"
            );
    }