Esempio n. 1
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 public MoveBase(ChessEnums.Rows _row, ChessEnums.Columns _column)
 {
     Row    = _row;
     Column = _column;
 }
Esempio n. 2
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 public MoveEventArgs(PieceBase _piece, ChessEnums.Rows _row, ChessEnums.Columns _columns)
 {
     Piece   = _piece;
     Rows    = _row;
     Columns = _columns;
 }
Esempio n. 3
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 public AttackMove(ChessEnums.Rows _row, ChessEnums.Columns _column, PieceBase _attackedPiece) : base(_row, _column)
 {
     Type          = ChessEnums.MoveType.Attack;
     AttackedPiece = _attackedPiece;
 }
Esempio n. 4
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 public NormalMove(ChessEnums.Rows _row, ChessEnums.Columns _column) : base(_row, _column)
 {
     Type = ChessEnums.MoveType.Normal;
 }