public static void StartListeningOrders(Chef chef) { // Data buffer for incoming data. byte[] bytes = new Byte[2048]; // Establish the local endpoint for the socket. // Dns.GetHostName returns the name of the // host running the application. IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName()); IPAddress ipAddress = ipHostInfo.AddressList[0]; IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000); // Create a TCP/IP socket. Socket listener = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp); // Bind the socket to the local endpoint and // listen for incoming connections. try { listener.Bind(localEndPoint); listener.Listen(10); // Start listening for connections. while (true) { Console.WriteLine("Waiting for a connection..."); // Program is suspended while waiting for an incoming connection. Socket handler = listener.Accept(); data = null; // An incoming connection needs to be processed. while (true) { int bytesRec = handler.Receive(bytes); data += Encoding.ASCII.GetString(bytes, 0, bytesRec); if (data != null) { break; } Thread.Sleep(20); } // Show the data on the console. Console.WriteLine("Text received : {0}", data); Order order = ByteArrayToObject(bytes); chef.AssignOrder(order); //Receive no // Echo the data back to the client. byte[] msg = Encoding.ASCII.GetBytes("cimer frero jai bien recu l obj"); handler.Send(msg); handler.Shutdown(SocketShutdown.Both); handler.Close(); } } catch (Exception e) { Console.WriteLine(e.ToString()); } Console.WriteLine("\nPress ENTER to continue..."); Console.Read(); }