Esempio n. 1
0
 private void OnEnable()
 {
     if (graveyard == null)
     {
         graveyard = FindObjectOfType <CheckersGraveyard>();
     }
     gameObject.GetComponentInChildren <TextMeshProUGUI>().text = graveyard.Winners + " wins!";
 }
Esempio n. 2
0
 private void Start()
 {
     rend      = GetComponent <Renderer>();
     graveYard = FindObjectOfType <CheckersGraveyard>();
 }