public System.Threading.Tasks.Task <bool> RegisterForUpdatesAsync(System.Guid clientId, Checkers.CheckersServiceReference.Player player) { return(base.Channel.RegisterForUpdatesAsync(clientId, player)); }
public System.Threading.Tasks.Task <bool> OnBoardMouseUpAsync(System.Guid gameId, System.Drawing.Point location, int modifierKeys, Checkers.CheckersServiceReference.Player player) { return(base.Channel.OnBoardMouseUpAsync(gameId, location, modifierKeys, player)); }
public bool RegisterForUpdates(System.Guid clientId, Checkers.CheckersServiceReference.Player player) { return(base.Channel.RegisterForUpdates(clientId, player)); }
public bool OnBoardMouseUp(System.Guid gameId, System.Drawing.Point location, int modifierKeys, Checkers.CheckersServiceReference.Player player) { return(base.Channel.OnBoardMouseUp(gameId, location, modifierKeys, player)); }
public System.Threading.Tasks.Task <string> GetDrawBoardScriptAsync(System.Guid gameId, Checkers.CheckersServiceReference.Player player) { return(base.Channel.GetDrawBoardScriptAsync(gameId, player)); }
public string GetDrawBoardScript(System.Guid gameId, Checkers.CheckersServiceReference.Player player) { return(base.Channel.GetDrawBoardScript(gameId, player)); }
public System.Threading.Tasks.Task <bool> StartNewGameAsync(System.Guid gameId, Checkers.CheckersServiceReference.PlayMode gameType, Checkers.CheckersServiceReference.Player player, string playerName) { return(base.Channel.StartNewGameAsync(gameId, gameType, player, playerName)); }
public bool StartNewGame(System.Guid gameId, Checkers.CheckersServiceReference.PlayMode gameType, Checkers.CheckersServiceReference.Player player, string playerName) { return(base.Channel.StartNewGame(gameId, gameType, player, playerName)); }