Esempio n. 1
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 public System.Threading.Tasks.Task <bool> RegisterForUpdatesAsync(System.Guid clientId, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.RegisterForUpdatesAsync(clientId, player));
 }
Esempio n. 2
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 public System.Threading.Tasks.Task <bool> OnBoardMouseUpAsync(System.Guid gameId, System.Drawing.Point location, int modifierKeys, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.OnBoardMouseUpAsync(gameId, location, modifierKeys, player));
 }
Esempio n. 3
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 public bool RegisterForUpdates(System.Guid clientId, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.RegisterForUpdates(clientId, player));
 }
Esempio n. 4
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 public bool OnBoardMouseUp(System.Guid gameId, System.Drawing.Point location, int modifierKeys, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.OnBoardMouseUp(gameId, location, modifierKeys, player));
 }
Esempio n. 5
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 public System.Threading.Tasks.Task <string> GetDrawBoardScriptAsync(System.Guid gameId, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.GetDrawBoardScriptAsync(gameId, player));
 }
Esempio n. 6
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 public string GetDrawBoardScript(System.Guid gameId, Checkers.CheckersServiceReference.Player player)
 {
     return(base.Channel.GetDrawBoardScript(gameId, player));
 }
Esempio n. 7
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 public System.Threading.Tasks.Task <bool> StartNewGameAsync(System.Guid gameId, Checkers.CheckersServiceReference.PlayMode gameType, Checkers.CheckersServiceReference.Player player, string playerName)
 {
     return(base.Channel.StartNewGameAsync(gameId, gameType, player, playerName));
 }
Esempio n. 8
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 public bool StartNewGame(System.Guid gameId, Checkers.CheckersServiceReference.PlayMode gameType, Checkers.CheckersServiceReference.Player player, string playerName)
 {
     return(base.Channel.StartNewGame(gameId, gameType, player, playerName));
 }