void OnTriggerEnter(Collider col) { if (col.CompareTag(collisionTag) && idMem != CheckPointManager.getIdMem()) { CheckPointManager.SetMementoId(idMem); Destroy(gameObject); } }
void Start() { if (actor != null) { if (teleport && idMem == CheckPointManager.getIdMem()) { actor.position = posCheckpoint.position; } if (idMem <= CheckPointManager.getIdMem()) { Destroy(gameObject); } } }
void Start() { if (idMem < CheckPointManager.getIdMem()) { OnSmaller(); } else if (idMem > CheckPointManager.getIdMem()) { OnBigger(); } else { OnEqual(); } }