private void Start() { cm = GameObject.FindGameObjectWithTag("CM").GetComponent <CheckMaster>(); //If no Boss, boss is null if (GameObject.FindGameObjectsWithTag("Boss").Length != 0) { boss = GameObject.FindGameObjectWithTag("Boss").GetComponent <Boss_Chase>(); } PlayerRB = GetComponent <Rigidbody2D>(); playerHealth = 3; PlayerTransform = GetComponent <Transform>(); }
void Start() { cm = GameObject.FindGameObjectWithTag("CM").GetComponent <CheckMaster>(); }
private void Awake() { cm = GameObject.FindGameObjectWithTag("CM").GetComponent <CheckMaster>(); }