Esempio n. 1
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    void Start()
    {
        checkMachine = accessMachine.GetComponent <CheckAtMachine>();

        playerPlays = false;

        playerExits = false;
    }
Esempio n. 2
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    // Use this for initialization
    void Start()
    {
        checkAtMachine = arcadeMachineTrigger.GetComponent <CheckAtMachine>();

        fadeTime = 10;

        textToDisplay = "Arcade Machine \n Coins to Insert: 3 \n Press B to Begin";
    }
Esempio n. 3
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 // Use this for initialization
 void Start()
 {
     checkMachine = accessMachine.GetComponent <CheckAtMachine>();
 }