public override bool CheckArguments(string[] InArguments, out string OutMessage) { if (!base.CheckArguments(InArguments, out OutMessage)) { return(false); } if (CheatCommandBase.SmartConvert <ushort>(InArguments[0]) < 2014 || CheatCommandBase.SmartConvert <ushort>(InArguments[0]) > 2020) { OutMessage = "年份错误"; return(false); } if (CheatCommandBase.SmartConvert <byte>(InArguments[2]) < 1 || CheatCommandBase.SmartConvert <byte>(InArguments[2]) > 31) { OutMessage = "日期错误"; return(false); } uint HeroId = (uint)CheatCommandBase.SmartConvert <byte>(InArguments[4]); bool flag; if (HeroId == 0u) { flag = true; } else { ResHeroCfgInfo resHeroCfgInfo = GameDataMgr.heroDatabin.FindIf((ResHeroCfgInfo x) => x.dwCfgID == HeroId); flag = (resHeroCfgInfo != null); } if (!flag) { OutMessage = "错误的英雄ID"; return(false); } return(true); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.set_stWarmBattleCnt(new CSDT_CHEAT_WARMBATTLE_CNT()); CheatCmdRef.get_stWarmBattleCnt().bMapMemberNum = CheatCommandBase.SmartConvert <byte>(InArguments[0]); CheatCmdRef.get_stWarmBattleCnt().dwBattleNum = CheatCommandBase.SmartConvert <uint>(InArguments[1]); return(CheatCommandBase.Done); }
public override bool CheckArguments(string[] InArguments, out string OutMessage) { if (!base.CheckArguments(InArguments, out OutMessage)) { return(false); } bool flag = false; uint num = CheatCommandBase.SmartConvert <int>(InArguments[0]); if (num == 0) { flag = true; } else { DictionaryView <uint, CHeroInfo> .Enumerator enumerator = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().GetHeroInfoDic().GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, CHeroInfo> current = enumerator.Current; if (num == current.Key) { flag = true; break; } } } if (!flag) { OutMessage = "错误的英雄ID"; return(false); } return(true); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stUpdAcntInfo = new CSDT_CHEAT_UPDACNTINFO(); CheatCmdRef.stUpdAcntInfo.iUpdType = CheatCommandBase.StringToEnum(InArguments[0], typeof(AcntInfoUpdateType)); CheatCmdRef.stUpdAcntInfo.iUpdValue = CheatCommandBase.SmartConvert <int>(InArguments[1]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stPassMultiGame = new CSDT_CHEAT_PASS_MULTI_GAME(); EWinOrLose eWinOrLose = (EWinOrLose)CheatCommandBase.StringToEnum(InArguments[0], typeof(EWinOrLose)); CheatCmdRef.stPassMultiGame.bGameResult = ((eWinOrLose == EWinOrLose.胜利) ? 1 : 2); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { DebugHelper.Assert(InArguments.Length > 0); int inValue = CheatCommandBase.SmartConvert <int>(InArguments[0]); this.FillMessageField(ref CheatCmdRef, inValue); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { uint dwAchieveID = CheatCommandBase.SmartConvert <uint>(InArguments[0]); CheatCmdRef.set_stDoneAchieve(new CSDT_CHEAT_DONE_ACHIEVE()); CheatCmdRef.get_stDoneAchieve().dwAchieveID = dwAchieveID; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stAddRewardMatchPoint = new CSDT_CHEAT_MATCHPOINT(); CheatCmdRef.stAddRewardMatchPoint.iMapID = CheatCommandBase.SmartConvert <int>(InArguments[0]); CheatCmdRef.stAddRewardMatchPoint.iValue1 = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stAddRewardMatchPoint.iValue2 = CheatCommandBase.SmartConvert <int>(InArguments[2]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stRecruitmentRelation = new CSDT_CHEAT_RECRUITMENTRELATION(); CheatCmdRef.stRecruitmentRelation.stUin.ullUid = CheatCommandBase.SmartConvert <ulong>(InArguments[0]); CheatCmdRef.stRecruitmentRelation.stUin.dwLogicWorldId = CheatCommandBase.SmartConvert <uint>(InArguments[1]); CheatCmdRef.stRecruitmentRelation.bRecruitmentType = CheatCommandBase.SmartConvert <byte>(InArguments[2]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int num = CheatCommandBase.SmartConvert <int>(InArguments[0]); CheatCmdRef.stSetSkillLvlMax = new CSDT_CHEAT_SET_SKILLLVL_MAX(); CheatCmdRef.stSetSkillLvlMax.dwHeroID = (uint)num; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { uint dwAchieveID = CheatCommandBase.SmartConvert <uint>(InArguments[0]); CheatCmdRef.stResetAchieve = new CSDT_CHEAT_RESET_ACHIEVE(); CheatCmdRef.stResetAchieve.dwAchieveID = dwAchieveID; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stIntimacyRelation = new CSDT_CHEAT_INTIMACYRELATION(); CheatCmdRef.stIntimacyRelation.stUin.ullUid = CheatCommandBase.SmartConvert <ulong>(InArguments[0]); CheatCmdRef.stIntimacyRelation.stUin.dwLogicWorldId = CheatCommandBase.SmartConvert <uint>(InArguments[1]); CheatCmdRef.stIntimacyRelation.bIntimacyState = CheatCommandBase.SmartConvert <byte>(InArguments[2]); CheatCmdRef.stIntimacyRelation.dwTerminateTime = CheatCommandBase.SmartConvert <uint>(InArguments[3]); return(CheatCommandBase.Done); }
public virtual bool CheckArguments(string[] InArguments, out string OutMessage) { if (this.argumentsTypes != null && this.argumentsTypes.Length > 0) { for (int i = 0; i < this.argumentsTypes.Length; i++) { ArgumentDescriptionAttribute argumentDescriptionAttribute = this.argumentsTypes[i]; if (InArguments == null || i >= InArguments.Length) { if (!argumentDescriptionAttribute.isOptional) { OutMessage = string.Format("无法执行命令,因为缺少参数<{0}>, 类型为:<{1}>", argumentDescriptionAttribute.name, argumentDescriptionAttribute.argumentType.get_Name()); return(false); } DependencyDescription[] depends = argumentDescriptionAttribute.depends; if (depends != null && !this.CheckDependencies(argumentDescriptionAttribute, depends, InArguments, out OutMessage)) { return(false); } } else if (!argumentDescriptionAttribute.isOptional) { string text; if (!CheatCommandBase.TypeCastCheck(InArguments[i], this.argumentsTypes[i], out text)) { OutMessage = string.Format("无法执行命令,因为参数[{2}]=\"{0}\"无法转换到{1}, 错误信息:{3}", new object[] { InArguments[i], this.argumentsTypes[i].argumentType.get_Name(), this.GetArgumentNameAt(i), text }); return(false); } } else { DependencyDescription[] depends2 = argumentDescriptionAttribute.depends; string text2; if (depends2 != null && !this.CheckDependencies(argumentDescriptionAttribute, depends2, InArguments, out OutMessage) && !CheatCommandBase.TypeCastCheck(InArguments[i], this.argumentsTypes[i], out text2)) { OutMessage = string.Format("无法执行命令,因为参数[{2}]=\"{0}\"无法转换到{1}, 错误信息:{3}", new object[] { InArguments[i], this.argumentsTypes[i].argumentType.get_Name(), this.GetArgumentNameAt(i), text2 }); return(false); } } } } OutMessage = string.Empty; return(true); }
// Invokes the correct command based on what's in the console private void HandleInput() { if (m_previousEntries.Count <= 0 || m_previousEntries[m_previousEntries.Count - 1] != m_input) { m_previousEntries.Add(m_input); } string[] properties = m_input.Split(' '); for (int i = 0; i < m_commandList.Count; i++) { CheatCommandBase commandBase = m_commandList[i] as CheatCommandBase; if (properties[0] == commandBase.m_commandId) { CheatCommand command = (m_commandList[i] as CheatCommand); CheatCommand <int> intCommand = (m_commandList[i] as CheatCommand <int>); CheatCommand <float> floatCommand = (m_commandList[i] as CheatCommand <float>); CheatCommand <string> stringCommand = (m_commandList[i] as CheatCommand <string>); CheatCommand <Vector3> vectorThreeCommand = (m_commandList[i] as CheatCommand <Vector3>); if (command != null) { command.Invoke(); } else if (intCommand != null) { int parameter; if (int.TryParse(properties[1], out parameter)) { intCommand.Invoke(parameter); } } else if (floatCommand != null) { float parameter; if (float.TryParse(properties[1], out parameter)) { floatCommand.Invoke(parameter); } } else if (stringCommand != null) { stringCommand.Invoke(properties[1]); } else if (vectorThreeCommand != null) { Vector3 vec; if (float.TryParse(properties[1], out vec.x) && float.TryParse(properties[2], out vec.y) && float.TryParse(properties[3], out vec.z)) { vectorThreeCommand.Invoke(vec); } } } } }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]); int dwStar = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stSetHeroStar = new CSDT_CHEAT_SETHEROSTAR(); CheatCmdRef.stSetHeroStar.dwHeroID = (uint)dwHeroID; CheatCmdRef.stSetHeroStar.dwStar = (uint)dwStar; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]); int iValue = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.set_stAddHeroProficiency(new CSDT_CHEAT_HEROVAL()); CheatCmdRef.get_stAddHeroProficiency().dwHeroID = (uint)dwHeroID; CheatCmdRef.get_stAddHeroProficiency().iValue = iValue; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]); int iValue = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stSetHeroLvl = new CSDT_CHEAT_HEROVAL(); CheatCmdRef.stSetHeroLvl.dwHeroID = (uint)dwHeroID; CheatCmdRef.stSetHeroLvl.iValue = iValue; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.set_stSetMasterHero(new CSDT_CHEAT_SET_MASTERHERO()); CheatCmdRef.get_stSetMasterHero().dwHeroID = CheatCommandBase.SmartConvert <uint>(InArguments[0]); CheatCmdRef.get_stSetMasterHero().dwWinCnt = CheatCommandBase.SmartConvert <uint>(InArguments[1]); CheatCmdRef.get_stSetMasterHero().dwGameCnt = CheatCommandBase.SmartConvert <uint>(InArguments[2]); CheatCmdRef.get_stSetMasterHero().ullAcntID = CheatCommandBase.SmartConvert <ulong>(InArguments[3]); CheatCmdRef.get_stSetMasterHero().iWorldLogicId = CheatCommandBase.SmartConvert <int>(InArguments[4]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { EHonorType iHonorID = CheatCommandBase.SmartConvert <EHonorType>(InArguments[0]); int iAddValue = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stChgHonorInfo = new CSDT_CHEAT_CHG_HONORINFO(); CheatCmdRef.stChgHonorInfo.iHonorID = (int)iHonorID; CheatCmdRef.stChgHonorInfo.iAddValue = iAddValue; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { EComplaintType dwType = CheatCommandBase.SmartConvert <EComplaintType>(InArguments[0]); int iValue = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.set_stDelCreditByType(new CSDT_CHEAT_DELCREDIT()); CheatCmdRef.get_stDelCreditByType().dwType = (uint)dwType; CheatCmdRef.get_stDelCreditByType().iValue = iValue; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.set_stChgRewardMatchInfo(new CSDT_CHEAT_CHG_REWARDMATCH_INFO()); CheatCmdRef.get_stChgRewardMatchInfo().dwMapId = CheatCommandBase.SmartConvert <uint>(InArguments[0]); CheatCmdRef.get_stChgRewardMatchInfo().iWinCnt = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.get_stChgRewardMatchInfo().iLossCnt = CheatCommandBase.SmartConvert <int>(InArguments[2]); CheatCmdRef.get_stChgRewardMatchInfo().iMatchCnt = CheatCommandBase.SmartConvert <int>(InArguments[3]); CheatCmdRef.get_stChgRewardMatchInfo().iPerfectCnt = CheatCommandBase.SmartConvert <int>(InArguments[4]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int num = CheatCommandBase.SmartConvert <int>(InArguments[0]); int num2 = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stAddHeroProficiency = new CSDT_CHEAT_HEROVAL(); CheatCmdRef.stAddHeroProficiency.dwHeroID = (uint)num; CheatCmdRef.stAddHeroProficiency.iValue = num2; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stSetOffsetSec = new CSDT_CHEAT_SET_OFFSET_SEC(); CheatCmdRef.stSetOffsetSec.iYear = CheatCommandBase.SmartConvert <int>(InArguments[0]); CheatCmdRef.stSetOffsetSec.iMonth = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stSetOffsetSec.iDay = CheatCommandBase.SmartConvert <int>(InArguments[2]); CheatCmdRef.stSetOffsetSec.iHour = CheatCommandBase.SmartConvert <int>(InArguments[3]); CheatCmdRef.stSetOffsetSec.iMin = CheatCommandBase.SmartConvert <int>(InArguments[4]); CheatCmdRef.stSetOffsetSec.iSec = CheatCommandBase.SmartConvert <int>(InArguments[5]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stChgNewNormalMMR = new CSDT_CHEAT_CHG_NEW_NORMALMMR(); CheatCmdRef.stChgNewNormalMMR.bMMRType = CheatCommandBase.SmartConvert <byte>(InArguments[0]); CheatCmdRef.stChgNewNormalMMR.iMMR = CheatCommandBase.SmartConvert <int>(InArguments[1]); CheatCmdRef.stChgNewNormalMMR.dwWinNum = CheatCommandBase.SmartConvert <uint>(InArguments[2]); CheatCmdRef.stChgNewNormalMMR.dwTotalNum = CheatCommandBase.SmartConvert <uint>(InArguments[3]); CheatCmdRef.stChgNewNormalMMR.dwContinuousWin = CheatCommandBase.SmartConvert <uint>(InArguments[4]); CheatCmdRef.stChgNewNormalMMR.dwContinuousLose = CheatCommandBase.SmartConvert <uint>(InArguments[5]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { CheatCmdRef.stSetHeroCustomEquip = new CSDT_CHEAT_SET_HERO_CUSTOM_EQUIP(); CheatCmdRef.stSetHeroCustomEquip.dwHeroID = CheatCommandBase.SmartConvert <uint>(InArguments[0]); CheatCmdRef.stSetHeroCustomEquip.bForceRefresh = CheatCommandBase.SmartConvert <byte>(InArguments[7]); for (int i = 0; i < 6; i++) { CheatCmdRef.stSetHeroCustomEquip.EquipID[i] = CheatCommandBase.SmartConvert <uint>(InArguments[i + 1]); } return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int num = CheatCommandBase.SmartConvert <int>(InArguments[0]); int num2 = CheatCommandBase.SmartConvert <int>(InArguments[1]); int num3 = CheatCommandBase.SmartConvert <int>(InArguments[2]); CheatCmdRef.stSetHeroQuality = new CSDT_CHEAT_SETHEROQUALITY(); CheatCmdRef.stSetHeroQuality.dwHeroID = (uint)num; CheatCmdRef.stSetHeroQuality.stQuality.wQuality = (ushort)num2; CheatCmdRef.stSetHeroQuality.stQuality.wSubQuality = (ushort)num3; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { string empty = string.Empty; if (this.CheckArguments(InArguments, out empty)) { CheatCmdRef.set_stUnlockHeroPVPMask(new CSDT_CHEAT_UNLOCK_HEROPVPMASK()); CheatCmdRef.get_stUnlockHeroPVPMask().dwHeroID = (uint)CheatCommandBase.SmartConvert <int>(InArguments[0]); return(CheatCommandBase.Done); } return(empty); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { ulong num = CheatCommandBase.SmartConvert <ulong>(InArguments[0]); uint num2 = CheatCommandBase.SmartConvert <uint>(InArguments[1]); CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); CheatCmdRef.stChgIntimacy = new CSDT_CHEAT_CHG_INTIMACY(); CheatCmdRef.stChgIntimacy.stUin.ullUid = ((num == 0uL) ? masterRoleInfo.playerUllUID : num); CheatCmdRef.stChgIntimacy.stUin.dwLogicWorldId = (uint)((num2 == 0u) ? masterRoleInfo.logicWorldID : ((int)num2)); CheatCmdRef.stChgIntimacy.wIntimacyValue = CheatCommandBase.SmartConvert <ushort>(InArguments[2]); return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { EPropTypeType type = CheatCommandBase.SmartConvert <EPropTypeType>(InArguments[0]); int num = CheatCommandBase.SmartConvert <int>(InArguments[1]); int num2 = CheatCommandBase.SmartConvert <int>(InArguments[2]); CheatCmdRef.stAddItem = new CSDT_CHEAT_ITEMINFO(); CheatCmdRef.stAddItem.wItemType = (ushort)type; CheatCmdRef.stAddItem.dwItemID = (uint)num; CheatCmdRef.stAddItem.wItemCnt = (ushort)num2; return(CheatCommandBase.Done); }
protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef) { int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]); int iQuality = CheatCommandBase.SmartConvert <int>(InArguments[1]); int iSubQuality = CheatCommandBase.SmartConvert <int>(InArguments[2]); CheatCmdRef.set_stGearAdvAll(new CSDT_CHEAT_GEARADV_ALL()); CheatCmdRef.get_stGearAdvAll().dwHeroID = (uint)dwHeroID; CheatCmdRef.get_stGearAdvAll().iQuality = iQuality; CheatCmdRef.get_stGearAdvAll().iSubQuality = iSubQuality; return(CheatCommandBase.Done); }