Esempio n. 1
0
 void OnTriggerStay2D(Collider2D other)
 {
     if (other.gameObject.name == "Player")
     {
         if (Input.GetKeyDown(KeyCode.C))
         {
             dMan.ShowBox(dialogue);
             dMan.GONPC  = GOdMan;
             dMan.player = player;
         }
     }
 }