Esempio n. 1
0
        public float GetFastDistanceToPlayerWithName(string name)
        {
            if (name == null)
            {
                return(0);
            }

            name = ChatUtil.StripServerName(name);

            lock (_realm)
            {
                if (_realm.TryGetValue(name, out var storedData))
                {
                    return(storedData.Actor.SquaredDistanceToPlayer);
                }
                return(0);
            }
        }