public void OnClickSubCityChoose() { var e = new ChatMainOperate(3); EventDispatcher.Instance.DispatchEvent(e); CityList.gameObject.SetActive(true); }
public void OnClickCitySetting() { var e = new ChatMainOperate(1); EventDispatcher.Instance.DispatchEvent(e); CityChoose.gameObject.SetActive(true); CityList.gameObject.SetActive(false); }
public void OnInputLaBaForcus() { var e = new ChatMainOperate(7); EventDispatcher.Instance.DispatchEvent(e); }