public void DisplayMessage(string message) { if (Configuration.DisplayChatMessages) { ChatGui.Print(message); } }
public void DisplaySongTitle(string songTitle) { if (!Configuration.DisplayChatMessages) { return; } var message = PluginInterface.UiLanguage switch { "ja" => new SeString(new Payload[] { new TextPayload($"「{songTitle}」を再生しました。"), // 「Weight of the World/Prelude Version」を再生しました。 }), "de" => new SeString(new Payload[] { new TextPayload($"„{songTitle}“ wird nun wiedergegeben."), // „Weight of the World (Prelude Version)“ wird nun wiedergegeben. }), "fr" => new SeString(new Payload[] { new TextPayload($"Le FantasyPlayer lit désormais “{songTitle}”."), // L'orchestrion joue désormais “Weight of the World (Prelude Version)”. }), _ => new SeString(new Payload[] { new EmphasisItalicPayload(true), new TextPayload(songTitle), // _Weight of the World (Prelude Version)_ is now playing. new EmphasisItalicPayload(false), new TextPayload(" is now playing."), }), }; ChatGui.Print(message); }
public Plugin( DalamudPluginInterface pi, CommandManager commands, ChatGui chat, ClientState clientState) { this.pluginInterface = pi; this.chat = chat; this.clientState = clientState; // Get or create a configuration object this.config = (Configuration)this.pluginInterface.GetPluginConfig() ?? this.pluginInterface.Create <Configuration>(); // Initialize the UI this.windowSystem = new WindowSystem(typeof(Plugin).AssemblyQualifiedName); var window = this.pluginInterface.Create <PluginWindow>(); if (window is not null) { this.windowSystem.AddWindow(window); } this.pluginInterface.UiBuilder.Draw += this.windowSystem.Draw; // Load all of our commands this.commandManager = new PluginCommandManager <Plugin>(this, commands); }
private void FrameworkOnOnUpdateEvent(Framework framework) { if (this.Disable) { this.characterDrawResolver.ShowAll(); this.Disable = false; if (this.refresh) { Task.Run( async() => { await Task.Delay(250); this.Configuration.Enabled = true; ChatGui.Print(this.PluginLocalization.RefreshComplete); }); } this.refresh = false; } else if (this.refresh) { this.Disable = true; this.Configuration.Enabled = false; } }
public MapLinker( DalamudPluginInterface pluginInterface, ChatGui chat, CommandManager commands, DataManager data, ClientState clientState, Framework framework, GameGui gameGui, TargetManager targetManager) { Interface = pluginInterface; ClientState = clientState; TargetManager = targetManager; Framework = framework; CommandManager = commands; DataManager = data; ChatGui = chat; GameGui = gameGui; Aetherytes = DataManager.GetExcelSheet <Aetheryte>(ClientState.ClientLanguage); AetherytesMap = DataManager.GetExcelSheet <MapMarker>(ClientState.ClientLanguage); Config = pluginInterface.GetPluginConfig() as Configuration ?? new Configuration(); Config.Initialize(pluginInterface); CommandManager.AddHandler("/maplink", new CommandInfo(CommandHandler) { HelpMessage = "/maplink - open the maplink panel." }); Gui = new PluginUi(this); ChatGui.ChatMessage += Chat_OnChatMessage; }
// Use this for initialization void Start() { //PhotonNetwork.ConnectUsingSettings("1.2"); photonView = GetComponent <PhotonView>(); PhotonNetwork.playerName = playerName; cg = FindObjectOfType <ChatGui>(); versionText.text = "v " + version; }
private static void PrintChatError(ChatGui chat, string message) { chat.PrintChat(new XivChatEntry { MessageBytes = Encoding.UTF8.GetBytes(message), Type = XivChatType.ErrorMessage, }); }
public void LogError(string message, string detail_message = "") { //if (!Config.PrintError) return; var msg = $"[{Name}] {message}"; PluginLog.LogError(detail_message == "" ? msg : detail_message); ChatGui.PrintError(msg); }
public void StartChat() { ChatGui chatGui = Object.FindObjectOfType <ChatGui>(); chatGui.UserName = this.idInput.get_text().Trim(); chatGui.Connect(); base.enabled = false; PlayerPrefs.SetString("NamePickUserName", chatGui.UserName); }
public void Start() { this.chatNewComponent = FindObjectOfType <ChatGui>(); string prefsName = GameSettings2.LoadTempUser(); if (!string.IsNullOrEmpty(prefsName)) { this.idInput.text = prefsName; } }
public void StartChat() { ChatGui chatNewComponent = FindObjectOfType <ChatGui>(); chatNewComponent.UserName = GameObject.FindGameObjectWithTag("UserData").GetComponent <UserData> ().UserName; chatNewComponent.Connect(); enabled = false; PlayerPrefs.SetString(NamePickGui.UserNamePlayerPref, GameObject.FindGameObjectWithTag("UserData").GetComponent <UserData> ().UserName); }
public void StartChat() { ChatGui chatNewComponent = FindObjectOfType <ChatGui>(); chatNewComponent.UserName = this.idInput.text.Trim(); chatNewComponent.Connect(); enabled = false; PlayerPrefs.SetString(NamePickGui.UserNamePlayerPref, chatNewComponent.UserName); }
public void Start() { this.chatNewComponent = Object.FindObjectOfType <ChatGui>(); string @string = PlayerPrefs.GetString("NamePickUserName"); if (!string.IsNullOrEmpty(@string)) { this.idInput.set_text(@string); } }
public void Start() { this.chatNewComponent = FindObjectOfType <ChatGui>(); string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.idInput.text = prefsName; } }
public void LogError(string message) { if (!Config.PrintError) { return; } var msg = $"[{Name}] {message}"; PluginLog.LogError(msg); ChatGui.PrintError(msg); }
public void StartChat() { ChatGui chatNewComponent = FindObjectOfType <ChatGui>(); chatNewComponent.UserName = this.idInput.text.Trim(); chatNewComponent.enabled = true; enabled = false; this.AppIdInputPanel.gameObject.SetActive(false); this.NameInputPanel.gameObject.SetActive(false); PlayerPrefs.SetString(NamePickGui.UserNamePlayerPref, chatNewComponent.UserName); }
public void Start() { this.chatNewComponent = GetComponent <ChatGui>(); this.photonManager = GetComponent <PhotonManager>(); string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.idInput.text = prefsName; } }
public Plugin( [RequiredVersion("1.0")] DalamudPluginInterface pluginInterface, [RequiredVersion("1.0")] CommandManager commandManager, ClientState clientState, SigScanner sigScanner, ChatGui chatGui) { PluginInterface = pluginInterface; CommandManager = commandManager; Configuration = PluginInterface.GetPluginConfig() as Configuration ?? new Configuration(); Interface = new Interface(); Commands.Add((s, t) => Interface.Show(), "/customize", "Opens the customize plus window"); PluginInterface.UiBuilder.Draw += Interface.Draw; PluginInterface.UiBuilder.OpenConfigUi += Interface.Show; this.clientState = clientState; try { // "Render::Manager::Render" renderManagerHook = new Hook <RenderDelegate>(sigScanner.ScanText("40 53 55 57 41 56 41 57 48 83 EC 60"), manager => { // if this gets disposed while running we crash calling Original's getter, so get it at start var original = renderManagerHook.Original; try { if (!updateFailed) { Update(); } } catch (Exception e) { chatGui.PrintError("Failed to run CustomizePlus render hook, disabling."); PluginLog.Error($"Error in CustomizePlus render hook {e}"); updateFailed = true; } return(original(manager)); }); // Because scales all get set to 0 below, the character will be very messed up renderManagerHook.Enable(); } catch (Exception e) { PluginLog.Error($"Failed to hook Render::Manager::Render {e}"); } }
public void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(this.gameObject); } else if (instance != this) { Debug.LogWarning("Destroying duplicate instance of "+this.gameObject+". ChatGui applies DontDestroyOnLoad() to this GameObject."); Destroy(this.gameObject); } }
public void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(this.gameObject); } else if (instance != this) { Debug.LogWarning("Destroying duplicate instance of " + this.gameObject + ". ChatGui applies DontDestroyOnLoad() to this GameObject."); Destroy(this.gameObject); } }
// ---------------------------------------------------------------------------------------------------------------- #region start / init void Start() { rectWindow.x = Screen.width / 2 - rectWindow.width / 2; rectWindow.y = 100; // Screen.height / 2 - rectWindow.height / 2; chat = gameObject.GetComponent<ChatGui>(); state = State.waiting; simple_console_text = "Contacting master server ..."; waitMsg = "Please wait, contacting game servers"; // contact the master server and wait for a reply send to OnMasterServerReply StartCoroutine(SDNet.Instance.ContactMasterServer(OnNetMasterServerReply)); }
public void Start() { this.chatNewComponent = FindObjectOfType<ChatGui>(); bool appIdMissing = false; // string.IsNullOrEmpty(ChatSettings.Instance.AppId); this.AppIdInputPanel.gameObject.SetActive(appIdMissing); this.NameInputPanel.gameObject.SetActive(!appIdMissing); string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.idInput.text = prefsName; } }
public void Start() { this.chatNewComponent = FindObjectOfType <ChatGui>(); bool appIdMissing = false; // string.IsNullOrEmpty(ChatSettings.Instance.AppId); this.AppIdInputPanel.gameObject.SetActive(appIdMissing); this.NameInputPanel.gameObject.SetActive(!appIdMissing); string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.idInput.text = prefsName; } }
// Use this for initialization void Start() { photonView = GetComponent <PhotonView>(); sm = FindObjectOfType <ScoreManager>(); bm = FindObjectOfType <BoardManager>(); dm = FindObjectOfType <DeckManager>(); cc = FindObjectOfType <ChatGui>(); playerName = PhotonNetwork.playerName; if (playerName.CompareTo(PhotonNetwork.playerList[0].name) != 0) { enemyName = PhotonNetwork.playerList[0].name; } else { enemyName = PhotonNetwork.playerList[1].name; } if (PhotonNetwork.isMasterClient) { int n = Random.Range(0, 2); setStartPlayer(n); photonView.RPC("setStartPlayer", PhotonTargets.Others, 1 - n); if (turn.CompareTo("Player") == 0) { mainText.text = playerName + " begins"; } else { mainText.text = enemyName + " begins"; } } playerLife = 2; enemyLife = 2; playerNameText.text = playerName; enemyNameText.text = enemyName; mainText.enabled = false; playerPass = true; enemyPass = true; nr = true; passButton.interactable = false; passedTextPlayer.enabled = false; passedTextEnemy.enabled = false; factionPlayer = DeckBuilder.factions[DeckBuilder.selectedFaction]; factionTextPlayer.text = factionPlayer; photonView.RPC("sendFaction", PhotonTargets.Others, factionPlayer); }
private void OnCommand(string command, string arguments) { if (command.ToLower() != "/sc") { return; } byte[] rndSeries = new byte[4]; _csp.GetBytes(rndSeries); int rnd = (int)Math.Abs(BitConverter.ToUInt32(rndSeries, 0) / _base * 50 + 1); ChatGui.Print(_config.IsEnabled ? $"sancheck: 1d100={rnd + 50}, Failed" : $"sancheck: 1d100={rnd}, Passed"); _config.IsEnabled = !_config.IsEnabled; SetEnabled(_config.IsEnabled); Interface.SavePluginConfig(_config); }
public Plugin(DalamudPluginInterface pluginInterface, ChatGui chat, Framework framework, CommandManager commands, SigScanner sigScanner) { this.pluginInterface = pluginInterface; this.chat = chat; this.framework = framework; this.sigScanner = sigScanner; config = this.pluginInterface.GetPluginConfig() as Configuration ?? new Configuration(); config.Initialize(this.pluginInterface); // this.ui = new PluginUI(); // this.pluginInterface.UiBuilder.OnBuildUi += this.ui.Draw; framework.Update += Update; commandManager = new PluginCommandManager <Plugin>(this, commands); InitializePointers(); }
public void Start() { if (instance == null) { instance = this; // DontDestroyOnLoad(gameObject); } // else // { // Destroy(this.gameObject); // } UserIdText.text = UserDetailsManager.userName.ToLower(); StateText.text = ""; StateText.gameObject.SetActive(true); UserIdText.gameObject.SetActive(true); Title.SetActive(true); ChatPanel.gameObject.SetActive(false); ConnectingLabel.SetActive(false); if (string.IsNullOrEmpty(UserName)) { UserName = "******" + Environment.TickCount % 99; //made-up username } Debug.Log("CHATTTTTTTID" + UserDetailsManager.PhotonChatID); bool _AppIdPresent = string.IsNullOrEmpty(UserDetailsManager.PhotonChatID); this.missingAppIdErrorPanel.SetActive(_AppIdPresent); this.UserIdFormPanel.gameObject.SetActive(!_AppIdPresent); if (string.IsNullOrEmpty(UserDetailsManager.PhotonChatID)) { Debug.LogError("You need to set the chat app ID in the PhotonServerSettings file in order to continue."); return; } Connect(); }
public void Awake() { this.guiCenteredRect = new Rect(Screen.width/2-GuiSize.x/2, Screen.height/2-GuiSize.y/4, GuiSize.x, GuiSize.y); this.chatComponent = this.GetComponent<ChatGui>(); if (this.chatComponent != null && chatComponent.enabled) { Debug.LogWarning("When using the NamePickGui, ChatGui should be disabled initially."); if (this.chatComponent.chatClient != null) { this.chatComponent.chatClient.Disconnect(); } this.chatComponent.enabled = false; } string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.InputLine = prefsName; } }
public void WhitelistTargetPlayer(string command, string arguments) { if (ObjectTable.SingleOrDefault( x => x is PlayerCharacter && x.ObjectId != 0 && x.ObjectId != ClientState.LocalPlayer?.ObjectId && x.ObjectId == ClientState.LocalPlayer?.TargetObjectId) is PlayerCharacter actor) { var item = new VoidItem(actor, arguments, false); var playerString = Encoding.UTF8.GetString( new SeString( new TextPayload(actor.Name.TextValue), new IconPayload(BitmapFontIcon.CrossWorld), new TextPayload(actor.HomeWorld.GameData !.Name)).Encode()); if (!this.Configuration.Whitelist.Any( x => x.Name == item.Name && x.HomeworldId == item.HomeworldId)) { this.Configuration.Whitelist.Add(item); this.Configuration.Save(); this.ShowPlayer(actor.ObjectId); ChatGui.Print( this.PluginLocalization.EntryAdded(this.PluginLocalization.WhitelistName, playerString)); } else { ChatGui.Print( this.PluginLocalization.EntryExistsError(this.PluginLocalization.WhitelistName, playerString)); } } else { ChatGui.Print( this.PluginLocalization.InvalidTargetError(this.PluginLocalization.WhitelistName)); } }
public void Start() { DontDestroyOnLoad(this.gameObject); Application.runInBackground = true; // this must run in background or it will drop connection if not focussed. if (string.IsNullOrEmpty(this.UserName)) { if (dev) { this.UserName = "******"; } else { this.UserName = "******" + Environment.TickCount % 99; //made-up username } } cc = FindObjectOfType <ChatGui>(); if (cc == this) { chatClient = new ChatClient(this); //chatClient.Connect(ChatAppId, "1.2", this.UserName, null); } else { Destroy(this); } if (this.FullScreen) { this.GuiRect.x = 0; this.GuiRect.y = 0; this.GuiRect.width = Screen.width; this.GuiRect.height = Screen.height; } Debug.Log(this.UserName); }
public void Awake() { this.guiCenteredRect = new Rect(Screen.width / 2 - GuiSize.x / 2, Screen.height / 2 - GuiSize.y / 4, GuiSize.x, GuiSize.y); this.chatComponent = this.GetComponent <ChatGui>(); if (this.chatComponent != null && chatComponent.enabled) { Debug.LogWarning("When using the NamePickGui, ChatGui should be disabled initially."); if (this.chatComponent.chatClient != null) { this.chatComponent.chatClient.Disconnect(); } this.chatComponent.enabled = false; } string prefsName = PlayerPrefs.GetString(NamePickGui.UserNamePlayerPref); if (!string.IsNullOrEmpty(prefsName)) { this.InputLine = prefsName; } }
public Plugin( DalamudPluginInterface dalamudPluginInterface, DCommandManager commandManager, ChatGui chatGui, ClientState clientState, Condition condition) { PluginInterface = dalamudPluginInterface; ChatGui = chatGui; ClientState = clientState; Condition = condition; Configuration = PluginInterface.GetPluginConfig() as Configuration ?? new Configuration(); Configuration.Initialize(dalamudPluginInterface); RemoteConfigManager = new RemoteManager(this); var config = RemoteConfigManager.Config; Version = $"FP{VersionInfo.VersionNum}{VersionInfo.Type}_SP{Spotify.VersionInfo.VersionNum}{Spotify.VersionInfo.Type}_HX{config.ApiVersion}"; commandManager.AddHandler(Command, new CommandInfo(OnCommand) { HelpMessage = "Run commands for Fantasy Player" }); //Setup player PlayerManager = new PlayerManager(this); FPCommandManager = new FPCommandManager(dalamudPluginInterface, this); InterfaceController = new InterfaceController(this); PluginInterface.UiBuilder.Draw += InterfaceController.Draw; PluginInterface.UiBuilder.OpenConfigUi += OpenConfig; }
public void OnPointerClick(PointerEventData eventData) { ChatGui chatGui = Object.FindObjectOfType <ChatGui>(); chatGui.ShowChannel(this.Channel); }
public void OnPointerClick(PointerEventData eventData) { ChatGui handler = FindObjectOfType <ChatGui>(); handler.ShowChannel(this.Channel); }