Esempio n. 1
0
        private void Server_AksUsersChatHistoryEvent(ChatUser askingUser, ChatUser targetUser)
        {
            verifyList();

            /*if (IsChatClientsConnected(a,b) == false)
             * {
             *  return;
             * }*/

            //0. update that the asking user has read the chat, although he is going to read in a few seconds
            ChatDAL.UpdateUserChatDetailsToRead(askingUser, targetUser);

            //1. get history form db
            ChatDetails[] chatHistory = ChatDAL.GetChatDetailsForUsers(askingUser, targetUser);
            //2. send to clients
            if (myClients.ContainsKey(askingUser.UserAd) == false)
            {
                return;//should only happen with debug when acting as local user after opening another dev station
                //the new station is again local user and then connect as leaving only "as" user
            }
            myClients[askingUser.UserAd].client.RecieveUsersChatHistory(chatHistory, targetUser);
            if (IsChatClientsConnected(askingUser, targetUser) == true)
            {
                myClients[targetUser.UserAd].client.RecieveUsersChatHistory(chatHistory, askingUser);
            }
        }
Esempio n. 2
0
        private void Server_ClientSayEvent(string msg, ChatUser from, ChatUser to)
        {
            verifyList();

            /*if (IsChatClientsConnected(from, to) == false)
             * {
             *  return;
             * }*/

            ChatDetails chatItem = new ChatDetails()
            {
                dateAdd     = DateTime.Now,
                FromNumOved = from.NumOved,
                FromUserAd  = from.UserAd,
                FromUserHeb = from.UserHeb,
                odaa        = msg,
                ReadOdaa    = false,
                ToNumOved   = to.NumOved,
                ToUserAd    = to.UserAd,
                ToUserHeb   = to.UserHeb
            };

            int id = DAL.insert <ChatDetails>("ChatDetail", chatItem);

            chatItem.id = id;

            if (IsChatClientsConnected(from, to) == true)
            {
                myClients[to.UserAd].client.RecieveFromClient(msg, from);
            }

            ChatDAL.UpdateUserChatDetailsToRead(from, to);
        }