protected override void SocketMessageHandler(MySocket sender, ChatComuneMessageEventArgs e) { foreach (Utility.IComponent c in _components) { if (c is ChatComune || c is MySocket) { c.Input(e); // } } }
protected virtual void MessageHandler(IComponent sender, ChatComuneMessageEventArgs e) { foreach (IComponent c in _components) { if (c is MySocket) { c.Input(e); } } }