private void SetBubblePosition() { GameUtils.SetPosition2D(bubbleSpawn.position, emojiBubble.GetComponent <RectTransform>(), uiCamera, canvas); emojiBubble.SetDirection(bubbleDirection); GameUtils.SetPosition2D(bubbleSpawn.position, chatBubble.GetComponent <RectTransform>(), uiCamera, canvas); chatBubble.SetDirection(bubbleDirection); }