void Start() { waitTime = startWaitTime; randomSpot = Random.Range(0, moveSpots.Length); agent = GetComponent <NavMeshAgent>(); isChasing = GetComponent <ChasingLure>(); anim = GetComponentInChildren <Animator>(); }
void Start() { waitTime = startWaitTime; orderSpot = 0; agent = GetComponent <NavMeshAgent>(); agent.destination = moveSpots[orderSpot].position; isChasing = GetComponent <ChasingLure>(); anim = GetComponentInChildren <Animator>(); }