Esempio n. 1
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 private void OnItemClick(ChaseTask task)
 {
     if (Window_TeamMatch.IsChooseStage)
     {
         bool isSend = moduleAwakeMatch.Request_SwitchStage(task.taskConfigInfo.ID);
         if (!isSend)
         {
             ShowAsync <Window_TeamMatch>();
         }
     }
     else
     {
         currentTask = task;
         if (currentTask.taskConfigInfo.teamType == TeamType.Single)
         {
             SetWindowParam <Window_Assist>(currentTask);
             ShowAsync <Window_Assist>();
         }
         else
         {
             SetWindowParam <Window_CreateRoom>(0, currentTask);
             ShowAsync <Window_CreateRoom>();
         }
     }
 }
Esempio n. 2
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 protected override void ExecuteRestoreData(WindowHolder holder)
 {
     _chapterIsInit = holder.GetData <bool>(0);
     _detailIsInit  = holder.GetData <bool>(1);
     _currentType   = holder.GetData <TaskType>(2);
     _currentTask   = holder.GetData <ChaseTask>(3);
 }
Esempio n. 3
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    public override bool Initialize(params object[] p)
    {
        if (!base.Initialize(p))
        {
            return(false);
        }

        excuteOne?.onClick.AddListener(OnExcuteOne);
        excuteMulti?.onClick.AddListener(OnExcuteMulti);
        resetSweepTimes?.onClick.AddListener(OnBuySweepTimes);

        sweepIconButton?.onClick.AddListener(() => moduleGlobal.UpdateGlobalTip(602));

        if (p.Length > 0)
        {
            task = p[0] as ChaseTask;
        }
        else
        {
            task = parentWindow.chaseTask;
        }
        var exception = Module_Chase.CheckMoppingUp(task, SingleMoppingUpMax);

        excuteMulti.SetInteractable(exception != MoppingUpException.NoChallengeTimes);

        excuteMulti.SafeSetActive(exception != MoppingUpException.MaxNotEnough);

        RefreshMatrial();
        EnableExcuteButton(true);
        return(true);
    }
Esempio n. 4
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 public void OpenStoryWindow(ChaseTask rTask)
 {
     if (storyWindow.Initialize(rTask))
     {
         chapterWindow.UnInitialize();
     }
 }
Esempio n. 5
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    protected override void OnBecameVisible(bool oldState, bool forward)
    {
        var args = GetWindowParam(name);

        if (args == null)
        {
            return;
        }

        var type = (int)args.param1;

        currentTask = args.param2 as ChaseTask;

        if (type == 0)
        {
            if (taskConfirmWindow)
            {
                taskConfirmWindow.UnInitialize();
                taskConfirmWindow.Initialize(currentTask);
            }
        }
        else
        {
            taskConfirmWindow.UnInitialize();
            if (matchWindow)
            {
                matchWindow.UnInitialize();
            }
        }
    }
Esempio n. 6
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    private void InitAllGaidenTask()
    {
        var allGaidenInfos = ConfigManager.GetAll <GaidenTaskInfo>();
        var allTasks       = ConfigManager.GetAll <TaskInfo>();

        gaidenTaskDic.Clear();
        foreach (var item in allGaidenInfos)
        {
            //init info
            if (!gaidenInfoDic.ContainsKey(item))
            {
                gaidenInfoDic.Add(item, false);
            }

            //init task list
            if (!gaidenTaskDic.ContainsKey(item.taskType))
            {
                gaidenTaskDic.Add(item.taskType, new List <ChaseTask>());
            }
            var ts = allTasks.FindAll(t => t.level == (int)item.taskType);
            if (ts != null && ts.Count > 0)
            {
                foreach (var task in ts)
                {
                    gaidenTaskDic[item.taskType].Add(ChaseTask.Create(task));
                }
            }
        }
    }
Esempio n. 7
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    protected override void OnBecameVisible(bool oldState, bool forward)
    {
        base.OnBecameVisible(oldState, forward);
        var data = GetWindowParam <Window_ResetTimes>();

        _chaseTask = data.param1 as ChaseTask;
        Refresh();
    }
Esempio n. 8
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 public void RefreshPanel(ChaseTask info, bool isInSettlement = false)
 {
     RefreshComponent(isInSettlement, info.star);
     foreach (var item in m_starPreviews)
     {
         item.RefreshStarPreview(info);
     }
 }
Esempio n. 9
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 protected override void RefreshData(params object[] p)
 {
     if (p.Length <= 0)
     {
         return;
     }
     _currentTask = p[0] as ChaseTask;
     RefreshData();
 }
Esempio n. 10
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    public GaidenTaskInfo GetGaidenInfo(ChaseTask task)
    {
        if (task == null)
        {
            Logger.LogError("cannot load GaidenTaskInfo,because chasetask is null");
            return(null);
        }

        return(GetGaidenInfo(task.taskType));
    }
Esempio n. 11
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    public Module_Npc.NpcMessage GetNpcFromTask(ChaseTask task)
    {
        var gaiden = GetGaidenInfo(task);

        if (gaiden == null)
        {
            return(null);
        }

        return(moduleNpc.GetTargetNpc((NpcTypeID)gaiden.ID));
    }
Esempio n. 12
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    private void EnterRoom(bool noCreat, ChaseTask task)
    {
        if (moduleEquip.bloodCardNum < cost)
        {
            moduleGlobal.ShowMessage(ConfigText.GetDefalutString(TextForMatType.ChaseUIText, 55));
            return;
        }

        Window.SetWindowParam <Window_CreateRoom>(1, task);
        Window.ShowAsync <Window_CreateRoom>(null, w => moduleAwakeMatch.Request_EnterRoom(noCreat, task));
    }
Esempio n. 13
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    public void SendResetChallenge(ChaseTask task)
    {
        if (task?.taskData == null)
        {
            return;
        }

        cacheResetTask = task;
        CsChaseResetOverTimes p = PacketObject.Create <CsChaseResetOverTimes>();

        p.taskId = cacheResetTask.taskData.taskId;
        session.Send(p);
    }
Esempio n. 14
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    void _Packet(ScChaseStateChange p)
    {
        ChaseTask targetTask = GetGaidenTask(p.taskId);

        if (targetTask == null)
        {
            return;
        }

        //replace task data
        targetTask.taskData.state = p.state;
        DispatchModuleEvent(EventRefreshTargetTask, targetTask);
    }
Esempio n. 15
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    /// <summary>
    /// 检测某一个任务的条件。返回一个掩码值。0 表示可做 1 体力不足 2进入次数不足 4 人数不足 8 人数过多
    /// </summary>
    /// <param name="rData"></param>
    /// <param name="data"></param>
    /// <returns></returns>
    public static int CheckTask(ChaseTask data)
    {
        var mask = 0;

        if (data.taskConfigInfo.teamType == TeamType.Double && !moduleAwakeMatch.HasTeamMember)
        {
            mask |= 4;
        }
        else if (data.taskConfigInfo.teamType == TeamType.Single && moduleAwakeMatch.HasTeamMember)
        {
            mask |= 8;
        }
        //客户端都不做预检测了。因为服务器不发数据过来了
//        if (taskInfo.limitEnter)
//        {
//            //体力消耗只检测了自己。客户端只是预检测,最终由服务器去判断
//            if (taskInfo.costItem != null)
//            {
//                for (var c = 0; c < taskInfo.costItem.Length; c++)
//                {
//                    var itemPair = taskInfo.costItem[c];
//                    if (!moduleAwakeMatch.IsMaterialEnough(itemPair))
//                        mask |= 1;
//                }
//            }
//            if (moduleAwakeMatch.matchInfos != null)
//            {
//                if (data.Item2.type == AwakeTaskInfo.eAwakeTaskType.Normal)
//                {
//                    for (var c = 0; c < moduleAwakeMatch.matchInfos.Length; c++)
//                    {
//                        var p = moduleAwakeMatch.matchInfos[c];
//                        if (p.enterTimes <= 0)
//                            mask |= 2;
//                    }
//                }
//                else
//                {
//                    for (var c = 0; c < moduleAwakeMatch.matchInfos.Length; c++)
//                    {
//                        var chaseData = moduleAwakeMatch.GetTaskData(moduleAwakeMatch.matchInfos[c].roleId, data.Item1.ID);
//                        if (data.Item1.challengeCount - chaseData.dailyOverTimes <= 0)
//                            mask |= 2;
//                    }
//                }
//            }
//        }
        return(mask);
    }
Esempio n. 16
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    private void Internal_RequestEnterRoom(bool enter, ChaseTask task)
    {
        StageId = task.taskConfigInfo.ID;
        DispatchModuleEvent(Notice_CurrentTaskChange);

        var msg = PacketObject.Create <CsTeamPveEnterRoom>();

        msg.enterRoom = enter;
        msg.stageId   = StageId;
        session.Send(msg);

        IsNeedBroad = !enter;

        moduleGlobal.LockUI(string.Empty, 0.5f);
    }
Esempio n. 17
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 public override bool Initialize(params object[] p)
 {
     if (!base.Initialize(p))
     {
         return(false);
     }
     if (p.Length > 0)
     {
         _chaseTask = p[0] as ChaseTask;
     }
     Refresh();
     sureBtn?.onClick.AddListener(OnSure);
     cancelBtn?.onClick.AddListener(() => UnInitialize());
     closeBtn?.onClick.AddListener(() => UnInitialize());
     return(true);
 }
Esempio n. 18
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    private void HandleTasks(PChaseTask[] tasks)
    {
        if (tasks == null)
        {
            return;
        }
        canEnterList.Clear();
        for (var i = 0; i < tasks.Length; i++)
        {
            var t = ConfigManager.Get <TaskInfo>(tasks[i].taskId);
            if (t == null)
            {
                continue;
            }
            var type = moduleChase.GetCurrentTaskType(t);
            if (type != TaskType.Awake)
            {
                continue;
            }
            canEnterList.Add(ChaseTask.Create(tasks[i], t));
        }

        ClassifyList();

        //重新生成了ChaseTask对象,需要重新更新当前任务对象
        var ta = ConfigManager.Get <TaskInfo>(StageId);

        if (ta != null)
        {
            var type = moduleChase.GetCurrentTaskType(ta);
            if (type == TaskType.Awake)
            {
                CurrentTask = CanEnterList.Find(item => item.taskConfigInfo && item.taskConfigInfo.ID == StageId);
            }
            else if (type == TaskType.Nightmare)
            {
                CurrentTask = moduleChase.CanEnterNightmareList.Find(item => item.taskConfigInfo.ID == StageId);
            }
            else if (type == TaskType.Emergency)
            {
                CurrentTask = moduleChase.emergencyList.Find(item => item.taskConfigInfo.ID == StageId);
            }
        }
    }
Esempio n. 19
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    public override bool Initialize(params object[] p)
    {
        if (!base.Initialize(p))
        {
            return(false);
        }

        task = p[0] as ChaseTask;
        chaseItem.RefreshDetailPanel(task, null);
        btnParent?.gameObject.SetActive(true);
        joinRoom?.onClick.AddListener(OnJoinRoomClick);
        createRoom?.onClick.AddListener(OnCreateRoomClick);
        close?.onClick.AddListener(() =>
        {
            WindowCache.Hide();
            UnInitialize();
        });
        return(true);
    }
Esempio n. 20
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    private void _Packet(ScChaseTaskUnlock p)
    {
        PChaseTask[] tasks = null;
        p.chaseList.CopyTo(ref tasks);

        for (var i = 0; i < tasks?.Length; i++)
        {
            TaskInfo ti    = ConfigManager.Get <TaskInfo>(tasks[i].taskId);
            TaskType _type = moduleChase.GetCurrentTaskType(ti);
            if (_type != TaskType.Awake)
            {
                continue;
            }
            if (!canEnterList.Exists(item => item.taskConfigInfo.ID == ti.ID))
            {
                canEnterList.Add(ChaseTask.Create(tasks[i]));
            }
        }

        ClassifyList();
    }
Esempio n. 21
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        public void RefreshStarPreview(ChaseTask info)
        {
            if (info == null)
            {
                return;
            }

            SetPanelVisible(true);
            bool activeStar = info.IsStarActive(m_index);

            m_starActive.SafeSetActive(activeStar);
            TaskInfo.TaskStarDetail detail = info.taskConfigInfo?.GetStarDetail(m_star);
            string text = detail?.GetStarConditionDesc();

            //一星显示
            Util.SetText(m_grayDesc, text);
            Util.SetText(m_greenDesc, text);
            m_grayDesc.SafeSetActive(!activeStar);
            m_greenDesc.SafeSetActive(activeStar);
            RefreshReward(detail?.reward, activeStar);
        }
Esempio n. 22
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    public void BindData(ChaseTask rTask, Action <ChaseTask> onClick)
    {
        AssertInit();
        dataCache = rTask;
        _onClick  = onClick;


        Util.SetText(generalText, rTask.taskConfigInfo.name);
        Util.SetText(challengeText, rTask.taskConfigInfo.name);

        locker.SafeSetActive(rTask.taskData == null);
        challengeLocker.SafeSetActive(rTask.taskData == null);

        if (rTask.taskData == null)
        {
            generalNode.SafeSetActive(rTask.taskConfigInfo.maxChanllengeTimes == 1);
            okNode.SafeSetActive(false);
            challengeNode.SafeSetActive(rTask.taskConfigInfo.maxChanllengeTimes != 1);
            notPassChallenge.SafeSetActive(true);
            passChallenge.SafeSetActive(false);
            generalText.SafeSetActive(false);
        }
        else
        {
            generalNode.SafeSetActive(rTask.taskConfigInfo.maxChanllengeTimes == 1 && rTask.taskData.state == 1);
            okNode.SafeSetActive(rTask.taskData.state == 3);
            challengeNode.SafeSetActive(rTask.taskConfigInfo.maxChanllengeTimes != 1);
            notPassChallenge.SafeSetActive(false);
            passChallenge.SafeSetActive(true);
            generalText.SafeSetActive(true);

            if (passChallenge?.gameObject.activeSelf ?? false)
            {
                for (var i = 0; i < _stars?.Length; i++)
                {
                    _stars[i].SafeSetActive(rTask.star > i);
                }
            }
        }
    }
Esempio n. 23
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    public void OnScStartAwake(ChaseTask task)
    {
        if (task == null || task.taskData == null)
        {
            Logger.LogError("start a awake task is wrong,task data is null");
            return;
        }

        TaskInfo t = ConfigManager.Get <TaskInfo>(task.taskData.taskId);

        if (!t)
        {
            Logger.LogError("start a awake task is wrong,task data is null");
            return;
        }

        int stageId = t.stageId;

        OnPVEStart(stageId, PVEReOpenPanel.Awake);
        isFirstEnterStage = task.taskData?.dailyOverTimes == 0;
        enterForFirstTime = task.taskData?.times == 0;
    }
Esempio n. 24
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    public void Request_EnterRoom(bool enter, ChaseTask task)
    {
        if (task == null)
        {
            return;
        }

        if (!enter && !moduleGlobal.CheckSourceMd5(false))
        {
            var ct = ConfigManager.Get <ConfigText>(25);
            Window_Alert.ShowAlertDefalut(ct[2], () =>
            {
                Internal_RequestEnterRoom(enter, task);
            }, Game.Quit, ct[3], ct[4], false);
            return;
        }

        //if (task.Equals(CurrentTask))
        //    return;

        Internal_RequestEnterRoom(enter, task);
    }
Esempio n. 25
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    public void RefreshTaskItem(bool isActiveTask, ChaseTask chaseTask, Action <ChaseTask> onItemClick)
    {
        InitComponent();
        SetName(chaseTask.taskConfigInfo);
        OnClick  = onItemClick;
        Data     = chaseTask;
        taskInfo = chaseTask?.taskConfigInfo;
        BaseRestrain.SetRestrainData(gameObject, taskInfo ? taskInfo.ID : 0);

        itemButton.onClick.RemoveAllListeners();
        itemButton.onClick.AddListener(() =>
        {
            OnClick?.Invoke(Data);
        });

        if (isActiveTask && Module_AwakeMatch.instance.TaskInfoDict.ContainsKey(chaseTask.taskConfigInfo.ID))
        {
            SetState(chaseTask.taskData.state == 3 ? TaskState.ActiveNoTouch : TaskState.ActiveChallenge);
        }
        else
        {
            if (chaseTask.taskData == null)
            {
                SetState(TaskState.NoTouch);
            }
            else if (chaseTask.taskData.state == 3)
            {
                SetState(TaskState.Pass);
            }
            else
            {
                SetState(TaskState.CanChallenge);
            }
        }
        RefreshFlag();
    }
Esempio n. 26
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 public void RefreshPayPanel(ChaseTask rTask)
 {
     _buyTimesWindow.Initialize(rTask);
 }
Esempio n. 27
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    public void RefreshDetailPanel(ChaseTask info, Action <ChaseTask> chaseFunc)
    {
        IniteDetailPanel();
        if (info == null)
        {
            return;
        }
        this.gameObject.SetActive(true);
        awakePanel?.gameObject.SetActive(false);
        //描述
        Util.SetText(detail_DescriptionText, info.taskConfigInfo.desc);
        //name
        detail_taskName.text = info.taskConfigInfo.name;
        //map
        string[] str = info.stageInfo.icon.Split(';');
        if (str != null && str.Length >= 1)
        {
            UIDynamicImage.LoadImage(detail_Icon, str[0]);
        }
        //奖励
        ShowRewards(info.taskConfigInfo, detail_items, true);
        //星级
        for (int i = 0; i < detail_stars.Length; i++)
        {
            detail_stars[i].gameObject.SetActive(i < info.star);
        }
        //消耗体力
        var s = Module_Player.instance.roleInfo.fatigue < info.taskConfigInfo.fatigueCount ? GeneralConfigInfo.GetNoEnoughColorString("×" + info.taskConfigInfo.fatigueCount) : "×" + info.taskConfigInfo.fatigueCount;

        Util.SetText(fatigue_text, (int)TextForMatType.ChaseUIText, 50, s);
        if (toChaseBtn)
        {
            toChaseBtn.gameObject.SetActive(info.taskType != TaskType.Nightmare && info.taskType != TaskType.Awake);
            //追捕
            toChaseBtn.onClick.RemoveAllListeners();
            toChaseBtn.onClick.AddListener(() =>
            {
                if (info.taskType == TaskType.Active)
                {
                    var activeInfo = Module_Chase.instance.allActiveItems.Find((p) => p.taskLv == info.taskConfigInfo.level);
                    if (activeInfo == null)
                    {
                        return;
                    }

                    if (!Module_Chase.instance.activeChallengeCount.ContainsKey(activeInfo.taskLv))
                    {
                        return;
                    }

                    if (Module_Chase.instance.activeChallengeCount[activeInfo.taskLv] >= activeInfo.crossLimit)
                    {
                        Module_Global.instance.ShowMessage(ConfigText.GetDefalutString(TextForMatType.ChaseUIText, 39));
                        return;
                    }
                }

                this.gameObject.SetActive(false);
                chaseFunc?.Invoke(info);
            });
        }
        //关闭
        closeBtn?.onClick.RemoveAllListeners();
        closeBtn?.onClick.AddListener(() =>
        {
            if (Module_Chase.instance.targetTaskFromForge != null)
            {
                Module_Chase.instance.SetTargetTask(null);
            }
        });
        //刷新关卡星级奖励
        chaseStarPanel.RefreshPanel(info);

        int remainCount = info.taskConfigInfo.challengeCount - info.taskData.dailyOverTimes;

        //重置次数显示
        if (remainRestTime)
        {
            remainRestTime.transform.parent.gameObject.SetActive(info.taskType == TaskType.Difficult);
            remainRestTime.text = $"{(remainCount >= 0 ? remainCount : 0)}/{info.taskConfigInfo.challengeCount}";
        }

        if (resetBtn)
        {
            resetBtn.gameObject.SetActive(info.taskType == TaskType.Difficult && remainCount <= 0);
            resetBtn.onClick.RemoveAllListeners();
            resetBtn.onClick.AddListener(() =>
            {
                if (chaseFunc != null)
                {
                    chaseFunc(info);
                    this.gameObject.SetActive(false);
                }
            });
        }
    }
Esempio n. 28
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    public void RefreshTaskItem(ChaseTask info, int index, Action <ChaseTask> itemCilck)
    {
        InitComponent();
        if (info == null)
        {
            return;
        }
        var finish = info.taskData.state == (byte)EnumChaseTaskFinishState.Finish;

        restrainId      = info.taskConfigInfo.ID;
        chaseTaskItemId = info.taskConfigInfo.ID;

        accept_Image.gameObject.SetActive((info.taskType == TaskType.Easy || info.taskType == TaskType.Difficult || info.taskType == TaskType.Nightmare) && !finish);

        //icon
        m_chaseIcon.SafeSetActive(false);
        string[] str = info.stageInfo.icon.Split(';');
        if (str != null && str.Length >= 1)
        {
            UIDynamicImage.LoadImage(m_chaseIcon, str[0], (a, b) => { m_chaseIcon.SafeSetActive(true); });
        }
        //name
        if (info.taskType == TaskType.Emergency || info.taskType == TaskType.Awake)
        {
            m_chaseName.text = info.taskConfigInfo.name;
        }
        else
        {
            m_chaseName.text = Module_Chase.instance.allTasks_Name == null ? "" : Module_Chase.instance.allTasks_Name[info.taskConfigInfo.ID];
        }
        //奖励
        ShowRewards(info.taskConfigInfo, m_chaseRewardItems, false);
        //星级
        for (int i = 0; i < stars.Length; i++)
        {
            stars[i].gameObject.SetActive(i < info.star);
        }

        //bossicon=每页的最后一关显示
        bossIcon.SetActive(index == 5);

        itemButton.onClick.RemoveAllListeners();
        itemButton.onClick.AddListener(() =>
        {
            if (itemCilck != null && info != null)
            {
                itemCilck(info);
            }
        });
        //困难关卡
        challengeText.transform.parent.gameObject.SetActive(info.taskType == TaskType.Difficult || info.taskType == TaskType.Nightmare);
        int remainCount = info.canEnterTimes;

        challengeText.text = Util.Format("{0}/{1}", remainCount >= 0 ? remainCount : 0, info.taskConfigInfo.challengeCount);

        //掉落活动
        var drop = Module_Welfare.instance.GetCurDropUp(info.taskData.taskId);

        dropUp.SafeSetActive(drop != null);
        if (drop != null)
        {
            rateUp.SafeSetActive(drop.type == 1);
            numberUp.SafeSetActive(drop.type == 2);

            //如果为-1全部提升 默认显示第一个道具
            PropItemInfo prop = null;
            if (drop.itemTypeId == -1)
            {
                var stageInfo = ConfigManager.Get <StageInfo>(info.stageId);
                if (stageInfo == null || stageInfo.previewRewardItemId == null || stageInfo.previewRewardItemId.Length < 1 || stageInfo.previewRewardItemId[0] == -1)
                {
                    return;
                }

                prop = ConfigManager.Get <PropItemInfo>(stageInfo.previewRewardItemId[0]);
            }
            else
            {
                prop = ConfigManager.Get <PropItemInfo>(drop.itemTypeId);
            }

            if (prop && dropItem)
            {
                Util.SetItemInfoSimple(dropItem, prop);
                dropItem.Find("quality").SafeSetActive(false);
                dropItem.Find("qualityRune").SafeSetActive(false);
                dropItem.Find("intentify").SafeSetActive(false);
            }
            else
            {
                dropItem.SafeSetActive(false);
            }
        }
    }
Esempio n. 29
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    private void _Packet(ScTeamPveBuyEnterTime msg)
    {
        moduleGlobal.UnLockUI();
        if (msg.result == 0)
        {
            if (msg.roleId.Equals(modulePlayer.id_))
            {
                ChaseTask task = null;
                var       info = ConfigManager.Get <TaskInfo>(msg.stageId);
                if (info == null)
                {
                    Logger.LogError("there is no id={0} in taskinfo!", msg.stageId);
                    return;
                }
                var type = moduleChase.GetCurrentTaskType(info);
                if (type == TaskType.Awake)
                {
                    task = CanEnterActiveList.Find(item => item.taskConfigInfo.ID == msg.stageId);
                }
                else if (type == TaskType.Nightmare)
                {
                    task = moduleChase.CanEnterNightmareList.Find(item => item.taskConfigInfo.ID == msg.stageId);
                }

                if (task != null)
                {
                    task.taskData.resetTimes = msg.times;
                }
                else
                {
                    buyTimes   = msg.times;
                    enterTimes = msg.enterTimes;
                }
            }

            for (var i = 0; i < matchInfos.Length; i++)
            {
                if (matchInfos[i].roleId.Equals(msg.roleId))
                {
                    var data = GetTaskData(msg.roleId, msg.stageId);

                    if (data != null)
                    {
                        var info = ConfigManager.Get <TaskInfo>(msg.stageId);
                        if (info)
                        {
                            var type = moduleChase.GetCurrentTaskType(info);
                            if (type == TaskType.Awake)
                            {
                                data.resetTimes = msg.times;
                                if (!CurrentTaskIsActive)
                                {
                                    enterTimes = msg.enterTimes;
                                }
                            }
                            else if (type == TaskType.Nightmare)
                            {
                                data.resetTimes = msg.times;
                            }
                        }
                    }
                    else
                    {
                        matchInfos[i].enterTimes = msg.enterTimes;
                    }
                }
            }
        }

        DispatchModuleEvent(Response_BuyEnterTime, msg);
    }
Esempio n. 30
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 public void SetCurrentTask(ChaseTask task)
 {
     currentTask = task;
     SetWindowParam <Window_CreateRoom>(0, currentTask);
     ShowAsync <Window_CreateRoom>();
 }