public GameApp() { msInstance = this; mEventSystem = new EventSystem(); mSceneManager = new SceneManager(); mWindowManager = new WindowManager(); mDataManager = new DataManager(); mResourceManager = new ResourceManager(); mToucheManager = new TouchManager(); mAIFactory = new AIFactory(); mItemManage = new ItemManager(); mGMHandler = new GMHandler(); mModuleManager = new ModuleManager(); mSoundManager = new SoundManager(); mDropManager = new DropManager(); mConditionManager = new ConditionManager(); mStageDataManager = new StageDataManager(); mPlayerController = new PlayerController(); mBloodUIManager = new BloodUIManager(); mBossBloodUIManager = new BossBloodUIManager(); mPlayerDataPool = new PlayerDataPool(); mYesOrNoMgr = new YesOrNoBoxManager(); mUIEffectMgr = new UIEffectManager(); mInputSystem = new InputSystem(); mStoryManager = new StoryManager(); mPromptManager = new PromptUIManager(); mPaoPaoManager = new PaoPaoManager(); mGuideManager = new GuideManager(); mAnimationManager = new AnimationManager(); mPlayerHeadUIManager = new PlayerHeadUIManager(); mUIResourceManager = new UIResourceManager(); mAnnounceItemManager = new AnnounceItemManager(); mPopTipManager = new PopTipManager(); mQuackUIManager = new QuackUIManager(); mEggManager = new EggManager(); mShopManager = new ShopManager(); mStrFilterManager = new StrFilterManager(); mFightGradeManager = new FightGradeManager(); mMailItemManager = new MailItemManager(); mSettingManager = new SettingManager(); mZhushouManager = new ZhushouManager(); mOtherDataPool = new OtherDataPool(); mActivityManager = new ActivityManager(); mLoadingManager = new LoadingManager(); mChargeItemManager = new ChargeItemManager(); mChargeMsgManager = new ChargeMsgManager(); }
public ChargeItemManager() { instance = this; }