Esempio n. 1
0
    /* Disable character. If need to show character again, can activate later */
    public void HideCharacter(string characterName)
    {
        CharacterName character = ParseChar(characterName);
        CharacterUI   ui        = characterUiDictionary[character];

        ui.Exit(() =>
        {
            ui.gameObject.SetActive(false);
        });
    }