public void LoadSkills() { BinaryFormatter bf = new BinaryFormatter(); FileStream stream = new FileStream("SkillSet.dat", FileMode.Open); SkillDetails = (CharacterSkillDetails)bf.Deserialize(stream); stream.Close(); }
private void Awake() { SkillDetails = new CharacterSkillDetails(); if (!File.Exists("SkillSet.dat")) { SkillDetails.ResetSkills(); SaveSkills(); } for (int i = 0; i <= 120; i++) { ExpPerLevelReq.Add(CalcExpReq(i)); } LoadSkills(); }