private void ActionKeyMappingOpenCharacter_ActionTriggered(object sender, ActionTriggeredEventArgs e)
        {
            if (world.PlayerCharacter == null)
            {
                return;
            }
            if (world.PlayerCharacter.Powers == null)
            {
                return;
            }
            //if (world.PlayerCharacter.IsDead)
            //    return;

            CharacterScreen characterScreen = new CharacterScreen();

            characterScreen.Character = world.PlayerCharacter;
            characterScreen.Initialize(this.Manager);
            characterScreen.Activate();

            //inventoryScreen.Player = world.PlayerCharacter;
            //inventoryScreen.BaseContainer = (BagClientItem)world.PlayerCharacter.Inventory; //new ClientBagItem((BagItem)world.GetItem(world.PlayerCharacter.InventoryBagId));
            //inventoryScreen.GroundItems = world.GroundItemsInRange(world.PlayerCharacter.Id);
            //inventoryScreen.Activate();
        }