Esempio n. 1
0
        /// <summary>
        /// Deals a specific amount of damage.
        /// </summary>
        public void Deal(float amount)
        {
            if (Health <= 0 || !IsTakingDamage)
            {
                return;
            }

            amount *= DamageMultiplier;

            Health = Mathf.Clamp(Health - amount, 0, MaxHealth);
            check();

            if (Health <= 0 && _motor != null)
            {
                _motor.Die();
            }
        }