Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     characterMenuController = FindObjectOfType <CharacterMenuController> ();
 }
Esempio n. 2
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 // init when scene start.
 void Start()
 {
     characterMenuController    = FindObjectOfType <CharacterMenuController> ();
     switchDeckButtonController = FindObjectOfType <SwitchDeckButtonController> ();
 }