public Walking(CharacterManager _characterManager) : base(_characterManager) { MoveCharacter = _characterManager.MoveCharacter; StartMovementAudio = _characterManager.StartMovementAudio; StartTimeStartedCooling = _characterManager.StartTimeStartedCooling; StateUpdate = _characterManager.StateUpdate; }
public Dashing(CharacterManager _characterManager) : base(_characterManager) { Dash = _characterManager.Dash; StartCooling = _characterManager.StartCooling; StartMovementAudio = _characterManager.StartMovementAudio; }