Esempio n. 1
0
        //static public ScreenManager ScreenManager
        //{
        //    //get { return (screenManager == null ? null : GameMain.screenManager); }
        //    get { return screenManager; }
        //}

        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            Globals.Initialize();
            InputManager.Initialize();
            ScreenManager.ScreenManagerInit(graphics, mapGenContentManager, this);
            CharacterLoader.Initialize(contentMan);
            base.Initialize();

            ScreenManager.AddScreen(new MainMenuStartScreen(Color.Blue, Fonts.normFont, VPCenter));
        }