Esempio n. 1
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    void Start()
    {
        _collider = GetComponent <Collider>();

        inputProvider       = GetComponent <CharacterInputProvider>();
        characterController = GetComponent <CharacterController>();
    }
Esempio n. 2
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    // Use this for initialization
    void Start()
    {
        inputProvider = GetComponent <CharacterInputProvider>();

        playerCamera      = GetComponent <FirstPersonCamera>();
        characterMovement = GetComponent <CharacterMovement>();
    }
Esempio n. 3
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 public void Init(Transform character, Transform camera, CharacterInputProvider inputProvider)
 {
     characterTargetRot = character.localRotation;
     cameraTargetRot    = camera.localRotation;
     this.inputProvider = inputProvider;
 }
Esempio n. 4
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    public void Start()
    {
        inputProvider = GetComponent <CharacterInputProvider>();

        Mouse.Init(transform, Cam.transform, inputProvider);
    }