Esempio n. 1
0
 public void Awake()
 {
     characterInputHandler = GetComponent <CharacterInputHandler>();
     playerCheck           = GetComponent <PlayerCheckScript>();
     horizontal            = GetComponent <HorizontalMoveCommand>();
     vertical = GetComponent <VerticalMoveCommand>();
     flip     = GetComponent <FlipCommand>();
 }
Esempio n. 2
0
    public void Start()
    {
        ball = GameObject.FindObjectOfType <Ball>();

        characterInputHandler = GetComponent <CharacterInputHandler>();

        //Debug
        if (debugMode)
        {
            characterInputHandler.SetPlayerInput(GetComponent <PlayerInput>());
        }
    }