public void importHusk(CharacterHusk husk) { attack = husk.attack; defense = husk.defense; speed = husk.speed; unitName = husk.unitName; //For the hypnoscript to use when it starts up?? script = husk.script; //GetComponent<HypnoScript>().addToScript(husk.script); }
public CharacterHusk exportHusk() { CharacterHusk husk; husk = new CharacterHusk(unitName, type); husk.attack = attack; husk.defense = defense; husk.speed = speed; if (team == 1) { husk.script = GetComponent <HypnoScript>().getCommandString(); } //Debug.Log("Hi, I'm " + husk.unitName + " and I am a " + husk.type + "/" + husk.typeInt + " with " + husk.attack + ", " + husk.defense + ", " + husk.speed + "!"); return(husk); }