Esempio n. 1
0
 private void Start()
 {
     this.lastFootstepPos = base.origin;
     this.trait           = base.GetTrait <CharacterFootstepTrait>();
     if (!this.trait || !this.trait.defaultFootsteps || this.trait.defaultFootsteps.Length == 0)
     {
         base.enabled = false;
     }
 }
Esempio n. 2
0
 private void Start()
 {
     this.lastFootstepPos = base.origin;
     this.trait = base.GetTrait<CharacterFootstepTrait>();
     if (!this.trait || !this.trait.defaultFootsteps || this.trait.defaultFootsteps.Length == 0)
     {
         base.enabled = false;
     }
 }
Esempio n. 3
0
 private void Start()
 {
     this.lastFootstepPos = base.origin;
     this.trait           = base.GetTrait <CharacterFootstepTrait>();
     if (((this.trait == null) || (this.trait.defaultFootsteps == null)) || (this.trait.defaultFootsteps.Length == 0))
     {
         base.enabled = false;
     }
 }