public void Verify_Add_Should_AddTheEntityToTheContext()
 {
     // Arrange
     Mock<IDbSet<CharacterEnemyTeam>> mockSetCharacterEnemyTeams;
     var mockContext = CharacterEnemyTeamsMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterEnemyTeams);
     var repository = new CharacterEnemyTeamsRepository(mockContext.Object);
     var characterEnemyTeams = new CharacterEnemyTeam { Active = true, CustomKey = "SALVATORE-RAA", };
     // Act
     repository.Add(characterEnemyTeams);
     // Assert
     mockSetCharacterEnemyTeams.Verify(x => x.Add(characterEnemyTeams), Times.Once);
 }
        public void Verify_Add_Should_AddTheEntityToTheContext()
        {
            // Arrange
            Mock <IDbSet <CharacterEnemyTeam> > mockSetCharacterEnemyTeams;
            var mockContext         = CharacterEnemyTeamsMockingSetup.DoMockingSetupForContext(false, out mockSetCharacterEnemyTeams);
            var repository          = new CharacterEnemyTeamsRepository(mockContext.Object);
            var characterEnemyTeams = new CharacterEnemyTeam {
                Active = true, CustomKey = "SALVATORE-RAA",
            };

            // Act
            repository.Add(characterEnemyTeams);
            // Assert
            mockSetCharacterEnemyTeams.Verify(x => x.Add(characterEnemyTeams), Times.Once);
        }
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        public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterEnemyTeamProperties()
        {
            // Arrange
            var mapper = new CharacterEnemyTeamMapper();
            var model  = CharacterEnemyTeamsMockingSetup.DoMockingSetupForCharacterEnemyTeamModel();
            // Act
            ICharacterEnemyTeam existingEntity = new CharacterEnemyTeam {
                Id = 1
            };

            mapper.MapToEntity(model.Object, ref existingEntity);
            // Assert
            // <None>
            // Related Objects
            Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
            Assert.Equal(model.Object.EnemyTeamId, existingEntity.EnemyTeamId);
            // Associated Objects
            // <None>
        }
 public void Verify_MapToEntity_WithExistingEntity_AssignsCharacterEnemyTeamProperties()
 {
     // Arrange
     var mapper = new CharacterEnemyTeamMapper();
     var model = CharacterEnemyTeamsMockingSetup.DoMockingSetupForCharacterEnemyTeamModel();
     // Act
     ICharacterEnemyTeam existingEntity = new CharacterEnemyTeam { Id = 1 };
     mapper.MapToEntity(model.Object, ref existingEntity);
     // Assert
     // <None>
     // Related Objects
     Assert.Equal(model.Object.CharacterId, existingEntity.CharacterId);
     Assert.Equal(model.Object.EnemyTeamId, existingEntity.EnemyTeamId);
     // Associated Objects
     // <None>
 }