/// <summary>
 /// Assigns default entity settings.
 /// </summary>
 public override void SetEntityDefaults()
 {
     // TODO: Add some bonus points to stats
     career = DaggerfallEntity.GetClassCareerTemplate(ClassCareers.Mage);
     if (career != null)
     {
         raceTemplate = CharacterDocument.GetRaceTemplate(Races.Breton);
         faceIndex    = 0;
         reflexes     = PlayerReflexes.Average;
         gender       = Genders.Male;
         stats.SetFromCareer(career);
         level     = testPlayerLevel;
         maxHealth = FormulaHelper.RollMaxHealth(level, stats.Endurance, career.HitPointsPerLevelOrMonsterLevel);
         name      = testPlayerName;
         stats.SetDefaults();
         skills.SetDefaults();
         FillVitalSigns();
     }
 }