void MoveDonenessMeter()
 {
     if (timeAffectedObjects[0] is iContainCaryables)
     {
         iContainCaryables character = (iContainCaryables)timeAffectedObjects[0];
         characterDisplay.onStopMoving = timeAffectedObjects[0].TurnEnd;
         characterDisplay.UpdateDonenessTrackers(character.cariedObjects, 0);
     }
 }