/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="message"> /// </param> public void Handle(object sender, Message message) { var client = (Client)sender; var charDCMoveMessage = (CharDCMoveMessage)message.Body; CharacterDCMove.Read(charDCMoveMessage, client); }
/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="message"> /// </param> public void Handle(object sender, Message message) { var client = (ZoneClient)sender; var charDCMoveMessage = (CharDCMoveMessage)message.Body; if (!client.Character.DoNotDoTimers) { CharacterDCMove.Read(charDCMoveMessage, client); client.Character.SendChangedStats(); } }