private void Start()
    {
        //Make MenuManager accessible from any script
        Instance = this;

        backgroundPos = backgroundImage.GetComponent <Transform>();

        CharacterDB mCharacterDB = new CharacterDB();

        mCharacterDB.deleteAllData();
        mCharacterDB.close();
    }
    public void SaveCharacter()
    {
        //GameObject character = new GameObject();

        if (DropdownMenu.Instance.genVal == 0)
        {
            try
            {
                //character = GameObject.Find("Canvas/FemaleCharacter");

                Debug.Log("Female Character successfully found");
                //Debug.Log(DropdownMenu.Instance.typeVal + hairVal + skinVal + eyeVal + outfitVal);

                CharacterDB mCharacterDB = new CharacterDB();
                //mCharacterDB.deleteAllData();
                mCharacterDB.addData(new CharacterData("0", DropdownMenu.Instance.typeVal, DropdownMenu.Instance.genVal, hairVal, skinVal, eyeVal, outfitVal));
                mCharacterDB.close();
            }
            catch
            {
                Debug.Log("Female Character not found");
            }
        }
        else if (DropdownMenu.Instance.genVal == 1)
        {
            try
            {
                //character = GameObject.Find("Canvas/MaleCharacter");

                Debug.Log("Male Character successfully found");
                //Debug.Log(DropdownMenu.Instance.typeVal + hairVal + skinVal + eyeVal + outfitVal);

                CharacterDB mCharacterDB = new CharacterDB();
                //mCharacterDB.deleteAllData();
                mCharacterDB.addData(new CharacterData("0", typeVal, DropdownMenu.Instance.genVal, hairVal, skinVal, eyeVal, outfitVal));
                mCharacterDB.close();
            }
            catch
            {
                Debug.Log("Male Character not found");
            }
        }


        SceneManager.LoadScene("ARSection");
    }