Esempio n. 1
0
 public AttacksEditorDialog(Monster m)
     : base(UserInterfaceIdiomIsPhone ? "AttacksEditorDialog_iPhone" : "AttacksEditorDialog_iPad", null)
 {
     _Monster = m;
     _Attacks = new CharacterAttacks(new ObservableCollection <AttackSet>(_Monster.MeleeAttacks),
                                     new ObservableCollection <Attack>(_Monster.RangedAttacks));
 }
Esempio n. 2
0
        protected override void OnCreate(Bundle bundle)
        {
            CoreContext.Context = Application.Context;

            base.OnCreate(bundle);

            SetContentView(Resource.Layout.AttacksEditor);

            if (_Attacks == null)
            {
                var sets   = new ObservableCollection <AttackSet>(_Monster.MeleeAttacks);
                var ranged = new ObservableCollection <Attack>(_Monster.RangedAttacks);
                _Attacks = new CharacterAttacks(sets, ranged);
            }

            BuildMeleeTabs();
            BuildMeleeGroup();
            BuildRanged();
            BuildNatural();

            Button b = FindViewById <Button>(Resource.Id.okButton);

            b.Click += (object sender, EventArgs e) =>
            {
                _Monster.Melee  = _Monster.MeleeString(_Attacks);
                _Monster.Ranged = _Monster.RangedString(_Attacks);
                _Attacks        = null;
                Finish();
            };

            b        = FindViewById <Button>(Resource.Id.cancelButton);
            b.Click += (object sender, EventArgs e) =>
            {
                _Attacks = null;
                Finish();
            };


            b        = FindViewById <Button>(Resource.Id.addMeleeButton);
            b.Click += (object sender, EventArgs e) =>
            {
                AddAttack(true, false, false);
            };

            b        = FindViewById <Button>(Resource.Id.addRangedButton);
            b.Click += (object sender, EventArgs e) =>
            {
                AddAttack(false, true, false);
            };

            b        = FindViewById <Button>(Resource.Id.addNaturalButton);
            b.Click += (object sender, EventArgs e) =>
            {
                AddAttack(false, false, true);
            };
        }
Esempio n. 3
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    private void Start()
    {
        spells = GetComponent <CharacterAttacks>();

        if (enemyType.ToString() == "flying")
        {
            moving = true;
        }

        target = Player.instance.transform;

        combat         = GetComponent <CharacterCombat>();
        characterStats = GetComponent <CharacterStats>();

        startPos = transform.position;
    }
Esempio n. 4
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 public override void OnBackPressed()
 {
     _Attacks = null;
     base.OnBackPressed();
 }
Esempio n. 5
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        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            foreach (GradientView v in new GradientView[] { SpeedView, AttacksView, AbilitiesView })
            {
                StylePanel(v);
            }

            CurrentMonster.Adjuster.PropertyChanged += MonsterAdjusterPropertyChanged;

            ButtonPropertyManager m;

            m = new ButtonPropertyManager(SpeedButton, DialogParent, CurrentMonster.Adjuster, "LandSpeed")
            {
                Title = "Land Speed", MinIntValue = 0
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(ClimbButton, DialogParent, CurrentMonster.Adjuster, "ClimbSpeed")
            {
                Title = "Climb Speed", MinIntValue = 0
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(SpaceButton, DialogParent, CurrentMonster.Adjuster, "Space")
            {
                Title = "Space"
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(FlyButton, DialogParent, CurrentMonster.Adjuster, "FlySpeed")
            {
                Title = "Fly Speed", MinIntValue = 0
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(BurrowButton, DialogParent, CurrentMonster.Adjuster, "BurrowSpeed")
            {
                Title = "Burrow Speed", MinIntValue = 0
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(ReachButton, DialogParent, CurrentMonster.Adjuster, "Reach")
            {
                Title = "Reach"
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(FlyQualityButton, DialogParent, CurrentMonster.Adjuster, "FlyQuality")
            {
                Title = "Fly Quality"
            };

            var list = new List <KeyValuePair <object, string> >();

            for (int i = 0; i < 5; i++)
            {
                list.Add(new KeyValuePair <object, string>(i, Monster.GetFlyQualityString(i).Capitalize()));
            }
            m.ValueList      = list;
            m.FormatDelegate = a =>
            {
                if (CurrentMonster.Adjuster.FlySpeed == null)
                {
                    return("-");
                }
                else
                {
                    return(Monster.GetFlyQualityString((int)a).Capitalize());
                }
            };
            _Managers.Add(m);

            m = new ButtonPropertyManager(SwimButton, DialogParent, CurrentMonster.Adjuster, "SwimSpeed")
            {
                Title = "Swim Speed"
            };
            _Managers.Add(m);


            m = new ButtonPropertyManager(SpecialAttacksButton, DialogParent, CurrentMonster, "SpecialAttacks")
            {
                Title = "Special Attacks", Multiline = true
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(SpellLikeAbilitiesButton, DialogParent, CurrentMonster.Adjuster, "SpellLikeAbilities")
            {
                Title = "Spell-Like Abilities", Multiline = true
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(SpellsKnownButton, DialogParent, CurrentMonster.Adjuster, "SpellsKnown")
            {
                Title = "Spells Known", Multiline = true
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(SpellsPreparedButton, DialogParent, CurrentMonster.Adjuster, "SpellsPrepared")
            {
                Title = "SpellsPrepared", Multiline = true
            };
            _Managers.Add(m);

            m = new ButtonPropertyManager(MeleeButton, DialogParent, CurrentMonster, "Melee")
            {
                Title = "Melee", Multiline = true
            };
            _Managers.Add(m);
            m = new ButtonPropertyManager(RangedButton, DialogParent, CurrentMonster, "Ranged")
            {
                Title = "Ranged", Multiline = true
            };
            _Managers.Add(m);


            foreach (GradientButton b in from x in _Managers select x.Button)
            {
                CMStyles.TextFieldStyle(b, 15f);
            }

            AttacksEditorButton.TouchUpInside += (sender, e) =>
            {
                _AEDialog            = new AttacksEditorDialog(CurrentMonster);
                _AEDialog.OKClicked += (senderx, e1) =>
                {
                    CharacterAttacks at = _AEDialog.Attacks;
                    CurrentMonster.Melee  = CurrentMonster.MeleeString(at);
                    CurrentMonster.Ranged = CurrentMonster.RangedString(at);
                };
                DialogParent.Add(_AEDialog.View);
            };

            UpdateButtonState();
        }