Esempio n. 1
0
 void Awake()
 {
     myMeshAgent     = GetComponent <NavMeshAgent>();
     myAnimator      = GetComponent <CharacterAnimatorHandler>();
     health          = GetComponent <Health>();
     fighter         = GetComponent <Fighter>();
     actionScheduler = GetComponent <ActionScheduler>();
 }
Esempio n. 2
0
 void SetComponent()
 {
     if (!myAnimator)
     {
         myAnimator = GetComponent <CharacterAnimatorHandler>();
     }
     if (!actionScheduler)
     {
         actionScheduler = GetComponent <ActionScheduler>();
     }
     if (!myBaseStats)
     {
         myBaseStats = GetComponent <BaseStats>();
     }
 }
 private void Awake()
 {
     rbody = GetComponent <Rigidbody2D>();
     characterAnimatorHandler = GetComponentInChildren <CharacterAnimatorHandler>();
 }