public static string GetPrime(Character.eRole charRole) { GlobalGameData gameDataRef = GameObject.Find("GameManager").GetComponent <GlobalGameData>(); foreach (Character charData in gameDataRef.CharacterList) { if (charData.Role == charRole) { return(charData.ID); } } return("none"); }
public static string ConvertRoleEnum(Character.eRole role) { switch (role) { case Character.eRole.DomesticPrime: return("Domestic Prime"); case Character.eRole.ProvinceGovernor: return("Provincial Governor"); case Character.eRole.SystemGovernor: return("System Governor"); case Character.eRole.FinancePrime: return("Financial Prime"); case Character.eRole.Viceroy: return("Planetary Viceroy"); default: return("Unknown Role"); } }