Esempio n. 1
0
        static void Main(string[] args)
        {
            charDB = new CharDatabase();
//            SortProductCategories("CATA", 2, 2, 57);
//            Console.WriteLine("step 1 complete");
//
            //SortProductCategories("Legrand", 2, 2, 160);
            //Console.WriteLine("step 2 complete");

//            ExecuteLegrandOperations("C:/Tigoo/LegrandNew.xlsx", 2, 160);
//            Console.WriteLine("step 1 complete");
//
            ExecuteScameOperations("C:/Tigoo/Scame.xlsx", 3, 313);
            Console.WriteLine("step 2 complete");
//
//            ExecuteKnipexOperations("C:/Tigoo/Knipex.xlsx", 3, 125);
//            Console.WriteLine("step 3 complete");

//            ExecuteBsOperations("C:/Tigoo/Bs.xlsx", 2, 208);
//            Console.WriteLine("step 4 complete");

            var ordered = charDB.charList.GroupBy(x => x.CharName).Select(grp => grp.ToList()).ToList().Distinct();

            Environment.Exit(0);
        }
Esempio n. 2
0
        public TCManager()
        {
            var set = Settings.Default;

            AuthDatabase  = new AuthDatabase(set.DBHost, set.DBPort, set.DBUsername, set.DBPassword.DecryptString(Encoding.Unicode.GetBytes(Settings.Default.Entropy)).ToInsecureString(), set.DBAuthName);
            CharDatabase  = new CharDatabase(set.DBHost, set.DBPort, set.DBUsername, set.DBPassword.DecryptString(Encoding.Unicode.GetBytes(Settings.Default.Entropy)).ToInsecureString(), set.DBCharName);
            WorldDatabase = new WorldDatabase(set.DBHost, set.DBPort, set.DBUsername, set.DBPassword.DecryptString(Encoding.Unicode.GetBytes(Settings.Default.Entropy)).ToInsecureString(), set.DBWorldName);
        }
Esempio n. 3
0
 void Start()
 {
     _moveRight             = GameObject.Find("MoveRight").GetComponent <Button>();
     _moveLeft              = GameObject.Find("MoveLeft").GetComponent <Button>();
     _moveLeft.interactable = false;
     _characterList         = GameObject.Find("CharacterList");
     _database              = gameObject.GetComponent <CharDatabase>();
     _weaponDb              = GameObject.Find("_manager").GetComponent <WeaponDatabase>();
     _armourDb              = GameObject.Find("_manager").GetComponent <ArmourDatabase>();
     _name = GameObject.Find("Name").GetComponent <Text>();
     _str  = GameObject.Find("StrText").GetComponent <Text>();
     _dex  = GameObject.Find("DexText").GetComponent <Text>();
     _vit  = GameObject.Find("VitText").GetComponent <Text>();
     SetStats(0);
 }