public bool Create(CharClassCreate charClassCreate) { var entity = new CharClass { ClassName = charClassCreate.ClassName, SpellCaster = charClassCreate.SpellCaster, HitPointsFirstLevel = charClassCreate.HitPointsFirstLevel, Proficiencies = charClassCreate.Proficiencies, }; using (var ctx = new ApplicationDbContext()) { ctx.CharClasses.Add(entity); return(ctx.SaveChanges() == 1); } }
public ActionResult Create(CharClassCreate model) { if (!ModelState.IsValid) { return(View(model)); } var service = new CharClassServices(); if (service.Create(model)) { return(RedirectToAction("Index")); } ModelState.AddModelError("", "Class could not be added"); return(View(model));; }