void setDefaultClip(CharBodyPart slot, Animator_Clip_Pair animClip) { string res_identifier = ((GCharacter)linked_gobj).equipped_items.getDefaultResourceIdentifier(slot, (GCharacter)linked_gobj); if (res_identifier != "invalid") { changeAnimClip(animClip, GetClipFromResources(res_identifier, "IdRight")); } }
void updateBodypartClip(CharBodyPart slot, Animator_Clip_Pair animClipPair, string bodypart) { string res_identifier = ((GCharacter)linked_gobj).equipped_items.getDefaultResourceIdentifier(slot, (GCharacter)linked_gobj); if (res_identifier != "invalid" && animClipPair.getClip().name != getClipName(res_identifier, bodypart)) { changeAnimClip(animClipPair, GetClipFromResources(res_identifier, getBodypartClipSuffix(bodypart))); } }
public string getDefaultResourceIdentifier(CharBodyPart slot, GCharacter character) { switch (slot) { case CharBodyPart.Arms: return("MaleArms1"); break; case CharBodyPart.Head: return("MaleHead1"); break; case CharBodyPart.Hair: return("MaleHairBrown1"); break; case CharBodyPart.Torso: return("MaleTorso1"); break; case CharBodyPart.Legs: return("MaleLegs1"); break; case CharBodyPart.Feet: return("MaleFeet1"); break; } return("invalid"); }
public string getDefaultResourceIdentifier(CharBodyPart slot, GCharacter character) { switch(slot) { case CharBodyPart.Arms: return "MaleArms1"; break; case CharBodyPart.Head: return "MaleHead1"; break; case CharBodyPart.Hair: return "MaleHairBrown1"; break; case CharBodyPart.Torso: return "MaleTorso1"; break; case CharBodyPart.Legs: return "MaleLegs1"; break; case CharBodyPart.Feet: return "MaleFeet1"; break; } return "invalid"; }
void updateBodypartClip(CharBodyPart slot, Animator_Clip_Pair animClipPair, string bodypart) { string res_identifier = ((GCharacter)linked_gobj).equipped_items.getDefaultResourceIdentifier (slot, (GCharacter)linked_gobj); if(res_identifier != "invalid" && animClipPair.getClip().name != getClipName(res_identifier, bodypart)) { changeAnimClip (animClipPair, GetClipFromResources(res_identifier, getBodypartClipSuffix(bodypart))); } }
void setDefaultClip(CharBodyPart slot, Animator_Clip_Pair animClip) { string res_identifier = ((GCharacter)linked_gobj).equipped_items.getDefaultResourceIdentifier (slot, (GCharacter)linked_gobj); if (res_identifier != "invalid") { changeAnimClip (animClip, GetClipFromResources (res_identifier, "IdRight")); } }