Esempio n. 1
0
 void Update()
 {
     if (PlayerController.Level1)
     {
         Chapter1.SetActive(true);
     }
     else
     {
         Chapter1.SetActive(false);
     }
     if (PlayerController.Level2)
     {
         Chapter2.SetActive(true);
     }
     else
     {
         Chapter2.SetActive(false);
     }
     if (PlayerController.Level3)
     {
         Chapter3.SetActive(true);
     }
     else
     {
         Chapter3.SetActive(false);
     }
     if (PlayerController.Level4)
     {
         Chapter4.SetActive(true);
     }
     else
     {
         Chapter4.SetActive(false);
     }
     if (PlayerController.Level5)
     {
         Chapter5.SetActive(true);
     }
     else
     {
         Chapter5.SetActive(false);
     }
     if (PlayerController.Level6)
     {
         Chapter6.SetActive(true);
     }
     else
     {
         Chapter6.SetActive(false);
     }
 }
Esempio n. 2
0
 static void Chap4()
 {
     Chapter4 chapter4 = new Chapter4();
 }
Esempio n. 3
0
        public int?Max(int[] input)
        {
            var ch4 = new Chapter4();

            return(ch4.Max(input));
        }
Esempio n. 4
0
        public int Count(int[] input)
        {
            var ch4 = new Chapter4();

            return(ch4.Count(input));
        }
Esempio n. 5
0
        public int Sum(int[] input)
        {
            var ch4 = new Chapter4();

            return(ch4.Sum(input));
        }
Esempio n. 6
0
        private static void selectChapter()
        {
            //get the user input - an int value corresponding to the chapter number to jump to
            do
            {
                try
                {
                    Console.WriteLine("0 - Exit application");
                    Console.WriteLine("2 - Chapter 2: Basic Program Structure");
                    Console.WriteLine("3 - Chapter 3: Working With The Type System");
                    Console.WriteLine("4 - Chapter 4: Using Types");
                    Console.WriteLine("5 - Chapter 5: Creating And Implementing Class Hierarchies");
                    selectedChapter = sbyte.Parse(Console.ReadLine());

                }
                catch (FormatException ex)
                {
                    Console.WriteLine(ex.Message);
                }
            } while (selectedChapter == -1);

            switch (selectedChapter)
            {
                case 0:
                    Environment.Exit(0);
                    break;
                case 2:
                    Chapter2 chapter2 = new Chapter2();
                    chapter2.chapter2();
                    break;
                case 3:
                    Chapter3 chapter3 = new Chapter3();
                    chapter3.chapter3TheTypeSystem();
                    break;
                case 4:
                    Chapter4 chapter4 = new Chapter4();
                    chapter4.chapter4UsingTypes();
                    break;
                case 5:
                    Chapter5_Class_Hierarchies.Chapter5 chapter5 = new Chapter5_Class_Hierarchies.Chapter5();
                    chapter5.chapter5ClassHierarchies();
                    break;
                default:
                    Console.WriteLine("Unknown entry");
                    selectChapter();
                    break;

            }
        }