Esempio n. 1
0
        public static void Init(AIActor sourceActor = null)
        {
            if (sourceActor == null)
            {
                sourceActor = EnemyDatabase.GetOrLoadByGuid("14ea47ff46b54bb4a98f91ffcffb656d");
            }

            RatGrenadeTextures = new List <Texture2D>()
            {
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_front_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_left_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_right_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_idle_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\Rat_Grenade\\rat_candle_move_back_006.png")
            };

            RatGrenadeCollection = ChaosUtility.BuildSpriteCollection(sourceActor.sprite.Collection, null, RatGrenadeTextures, null, true);
            DontDestroyOnLoad(RatGrenadeCollection);
        }
Esempio n. 2
0
        public static void Init(AIActor sourceActor = null)
        {
            if (sourceActor == null)
            {
                sourceActor = EnemyDatabase.GetOrLoadByGuid("2feb50a6a40f4f50982e89fd276f6f15");
            }

            BootlegBullatTextures = new List <Texture2D>()
            {
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_charge_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_charge_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_charge_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_charge_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_die_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\Bullat\\bullat_idle_006.png")
            };
            BootlegBullatCollection = ChaosUtility.BuildSpriteCollection(sourceActor.sprite.Collection, null, BootlegBullatTextures, ShaderCache.Acquire("tk2d/BlendVertexColorUnlitTilted"), true);
            DontDestroyOnLoad(BootlegBullatCollection);
        }
Esempio n. 3
0
        public static void Init(AIActor sourceActor = null)
        {
            if (sourceActor == null)
            {
                sourceActor = EnemyDatabase.GetOrLoadByGuid("128db2f0781141bcb505d8f00f9e4d47");
            }

            BootlegRedShotGunManTextures = new List <Texture2D>()
            {
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_front_north_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_front_north_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_front_north_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_burst_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_surprise_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_surprise_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_surprise_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_surprise_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_spawn_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_spawn_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_spawn_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_left_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_run_eft_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_right_run_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_pitfall_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_pitfall_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_pitfall_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_pitfall_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_pitfall_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_left_run_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_idle_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_idle_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_idle_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_idle_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_hit_right_forward_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_hit_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_hit_left_forward_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_hit_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_side_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_forward_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_forward_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_side_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_forward_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_forward_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_front_north_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\RedShotGunMan\\shotgunguy_death_front_north_004.png")
            };
            // foreach (Texture2D texture in BootlegRedShotGunManCollection) { DontDestroyOnLoad(texture); }
            BootlegRedShotGunManCollection = ChaosUtility.BuildSpriteCollection(sourceActor.sprite.Collection, null, BootlegRedShotGunManTextures, ShaderCache.Acquire("tk2d/BlendVertexColorUnlitTilted"), true);
            DontDestroyOnLoad(BootlegRedShotGunManCollection);
        }
        public static void Init(AIActor sourceActor = null)
        {
            if (sourceActor == null)
            {
                sourceActor = EnemyDatabase.GetOrLoadByGuid("88b6b6a93d4b4234a67844ef4728382c");
            }

            BootlegBulletManBandana = new List <Texture2D>()
            {
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_leap_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_leap_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_leap_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_leap_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_leap_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_idle_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_idle_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_leap_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_leap_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_leap_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_leap_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_right_leap_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_back_south_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_back_south_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_back_south_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_back_south_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_front_north_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_front_north_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_front_north_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_front_north_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_front_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_left_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_front_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_death_right_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_die_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_hand_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_hit_back_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_hit_back_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_hit_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_hit_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_idle_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_pitfall_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_pitfall_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_pitfall_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_pitfall_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_pitfall_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_left_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_run_right_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_shooting_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_shooting_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_spawn_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_spawn_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_spawn_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_surprise_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_idle_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletManBandana\\bullet_cover_left_idle_002.png")
            };
            BootlegBulletManBandanaCollection = ChaosUtility.BuildSpriteCollection(sourceActor.sprite.Collection, null, BootlegBulletManBandana, ShaderCache.Acquire("tk2d/BlendVertexColorUnlitTilted"), true);
            DontDestroyOnLoad(BootlegBulletManBandanaCollection);
        }
Esempio n. 5
0
        public static void Init(AIActor sourceActor = null)
        {
            if (sourceActor == null)
            {
                sourceActor = EnemyDatabase.GetOrLoadByGuid("01972dee89fc4404a5c408d50007dad5");
            }

            BootlegBulletMan = new List <Texture2D>()
            {
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_leap_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_leap_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_leap_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_leap_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_leap_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_idle_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_idle_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_leap_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_leap_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_leap_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_leap_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_right_leap_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_back_south_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_back_south_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_back_south_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_back_south_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_front_north_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_front_north_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_front_north_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_front_north_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_front_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_left_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_front_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_front_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_front_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_front_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_front_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_side_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_side_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_side_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_death_right_side_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_die_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_hand_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_hit_back_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_hit_back_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_hit_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_hit_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_idle_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_pitfall_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_pitfall_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_pitfall_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_pitfall_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_pitfall_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_left_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_005.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_run_right_back_006.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_shooting_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_shooting_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_spawn_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_spawn_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_spawn_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_left_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_left_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_left_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_left_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_right_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_right_002.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_right_003.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_surprise_right_004.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_idle_001.png"),
                ResourceExtractor.GetTextureFromResource("Textures\\BootlegEnemies\\BulletMan\\bullet_cover_left_idle_002.png")
            };
            // foreach (Texture2D texture in BootlegBulletMan) { DontDestroyOnLoad(texture); }
            BootlegBulletManCollection = ChaosUtility.BuildSpriteCollection(sourceActor.sprite.Collection, null, BootlegBulletMan, ShaderCache.Acquire("tk2d/BlendVertexColorUnlitTilted"), true);
            DontDestroyOnLoad(BootlegBulletManCollection);
        }