public void TestFoo() { Changer changer = new Changer(); PropertyChangedTester<Changer> tester = new PropertyChangedTester<Changer>(changer); tester.PropertyChanged(c => c.Text); }
// Use this for initialization void Start() { wallsOfDoom = GameObject.FindGameObjectsWithTag("Wall"); gameState = GAMESTATE.LIGHT; UI = GameObject.FindWithTag("UI"); flyingObjectOfDoom = GameObject.FindWithTag("FlyingDoom"); c = FindObjectOfType <Changer>(); cl = FindObjectOfType <changerlight>(); c.changedark(); cl.changedark(); }
static void Main(string[] args) { Changer.InitialiseSettings(args); try { Changer.Update(); } catch (UnsupportedOSException uoe) { Console.WriteLine("Error: Could not start program.\n\n" + uoe.Message); Console.ReadKey(); } }
private void Awake() { tube = transform.GetChild(0).GetComponent <Tube>(); changer = transform.GetChild(1).GetChild(1).GetComponent <Changer>(); if (!PlayerPrefs.HasKey("level")) { PlayerPrefs.SetInt("level", 0); LoadLevel(0); } else { LoadLevel(PlayerPrefs.GetInt("level")); } }
public void Red() { info.text = "Strength : Increases Physical Attack"; if (i > 1) { i = i - 1; Changer rb = GetComponent <Changer>(); int a = rb.points; rb.Changepoint(+1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; } }
public void OnMouseClick() { info.text = "Constitution : Increases Increase Magic Defense/Resistance"; Changer rb = GetComponent<Changer>(); int a = rb.points; if (a>0) {i = i+1; rb.Changepoint(-1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent<Next4>(); SD.Constitution(i);} }
public override string Print(bool link = true, DwarfObject pov = null) { string eventString = GetYearTime(); eventString += Changer?.ToLink(link, pov, this) ?? "An unknown creature"; eventString += " changed "; eventString += Changee?.ToLink(link, pov, this) ?? "an unknown creature"; eventString += " from "; eventString += Formatting.AddArticle(OldRace).ToLower(); eventString += " into "; eventString += Formatting.AddArticle(NewRace).ToLower(); eventString += PrintParentCollection(link, pov); eventString += "."; return(eventString); }
public void OnMouseClick() { info.text = "Strength : Increases Physical Attack"; Changer rb = GetComponent <Changer>(); int a = rb.points; if (a > 0) { i = i + 1; rb.Changepoint(-1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; } }
public void Red() { info.text = "Endurance : Increases HP And Stamina"; if (i > 8) { i = i - 1; Changer rb = GetComponent <Changer>(); int a = rb.points; rb.Changepoint(+1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent <Next4>(); SD.Endurance(i); } }
public IWebPageReader OnClickCallback(WebPageData item) { switch (currentState) { case CurrentStateInfo.Unknow: break; case CurrentStateInfo.ListOfPerson: AlbumImages.Clear(); if (architecture.ListOfAlbumReader == null) //one level skipped { currentState = CurrentStateInfo.ListOfAlbum; return(OnClickCallback(item)); } architecture.ListOfAlbumReader.Url = architecture.ListOfAlbumReader.GetUrl((Person)item.Tag); LoadConfig(architecture.ListOfAlbumReader); informationForLevel = item.Tag; return(this); case CurrentStateInfo.ListOfAlbum: AlbumImages.Clear(); if (architecture.ListOfAlbumReader == null) { try { item.Tag = Changer.ToAlbum((Person)item.Tag); } catch (Exception) { } } architecture.ListOfImagesReader.Url = architecture.ListOfImagesReader.GetUrl((Album)item.Tag); LoadConfig(architecture.ListOfImagesReader); informationForLevel = item.Tag; return(this); case CurrentStateInfo.ListOfImage: break; case CurrentStateInfo.ShowImage: break; default: break; } return(null); }
public async void Run(IBackgroundTaskInstance taskInstance) { var deferral = taskInstance.GetDeferral(); //Initialize Telemetry TelemetryManager.InitializeBackgroundTelemetry(); TelemetryManager.TrackEvent("Starting Background Downloader task..."); await Downloader.Execute(); TelemetryManager.TrackEvent("Starting Background Changer task..."); await Changer.Execute(); TelemetryManager.TrackEvent("Background tasks finished!"); deferral.Complete(); }
public void Red() { info.text = "Intelligence : Increases Magic Attack and Mana"; if (i > 8) { i = i - 1; Changer rb = GetComponent <Changer>(); int a = rb.points; rb.Changepoint(+1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent <Next4>(); SD.Intelligence(i); } }
public bool TryGrab(Point point) { if (TryGrabMarker(point)) { grabbedPoint = point; return(true); } else if (item.isInBody(point)) { grabbed = true; grabbedPoint = point; changer = item.Move; changerIndex = 0; return(true); } return(false); }
public void Red() { info.text = "Vitality : Increases Physical Defence/Resistance"; if (i > 8) { i = i - 1; Changer rb = GetComponent <Changer>(); int a = rb.points; rb.Changepoint(+1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent <Next4>(); SD.Vitality(i); } }
private void ServiceAdd(object obj) { string ErrorMessage; if (new Command.Validation <Services>().IsValid(Service, out ErrorMessage)) { Service.User_ID = Changer.CurrentUserID; Service.Date_OfAdd = DateTime.Now.Date; Service.Available = true; new ServicesQuery().AddNewService(Service); Changer.getInstance(null).MainViewModel.SelectedViewModel = new ServicesControllerViewModel(); } else { MessageBox.Show(ErrorMessage); } }
public void Red() { info.text = "Dexternity : Increases Agility"; if (i > 8) { i = i - 1; Changer rb = GetComponent <Changer>(); int a = rb.points; rb.Changepoint(+1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent <Next4>(); SD.Dexternity(i); } }
public void OnMouseClick() { info.text = "Strength : Increases HP And Stamina"; Changer rb = GetComponent <Changer>(); int a = rb.points; if (a > 0) { i = i + 1; rb.Changepoint(-1); Debug.Log(a); string s; s = (i).ToString(); selectedName.text = s; Next4 SD = GetComponent <Next4>(); SD.Endurance(i); } }
public ChangedCreatureType(List <Property> properties, World world) : base(properties, world) { foreach (Property property in properties) { switch (property.Name) { case "old_race": OldRace = Formatting.FormatRace(property.Value); break; case "old_caste": OldCaste = property.Value; break; case "new_race": NewRace = Formatting.FormatRace(property.Value); break; case "new_caste": NewCaste = property.Value; break; case "changee_hfid": Changee = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "changer_hfid": Changer = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break; case "changee": if (Changee == null) { Changee = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; case "changer": if (Changer == null) { Changer = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); } else { property.Known = true; } break; } } Changee.PreviousRace = OldRace; Changee.CreatureTypes.Add(new HistoricalFigure.CreatureType(NewRace, this)); Changee.AddEvent(this); Changer.AddEvent(this); }
//TODO: TextBox Clear After Review //TODO: Add Rating Options private void ReviewSend(object obj) { if (ReviewText == null || ReviewText.Length <= 0) { MessageBox.Show("You can't leave empty review"); } else { if (SelectedMode == -1) { MessageBox.Show("You didnt set rating"); } else { if (UserProfile.Services.FirstOrDefault(p => p.Orders.FirstOrDefault(z => z.User_ID == Changer.CurrentUserID) != null) != null) { Reviews review = new Reviews { Text = ReviewText, Mark = SelectedMode + 1, Review_Date = DateTime.Today, Sender_Id = Changer.CurrentUserID, Recipient_Id = UserProfile.User_ID }; new UserQuery().SendReview(review); UserProfile.Rating = (5 + UserProfile.ReviewsRecepient.Sum(e => e.Mark) + SelectedMode + 1) / (UserProfile.ReviewsRecepient.Count + 2); new UserQuery().UserUpdate(UserProfile); ReviewText = ""; ModeArray[SelectedMode] = false; MessageBox.Show("Your review succesfully sended"); Changer.getInstance(null).MainViewModel.SelectedViewModel = new OtherUserProfileViewModel(UserProfile.User_ID); } else { MessageBox.Show("You have no orders for this user to leave a review"); } } } }
public override void Designer() { VerticalContainer mainContainer = new VerticalContainer(this); VerticalContainer contentMenu = new VerticalContainer(this) { Align = AlignmentType.Center | AlignmentType.Middle }; contentMenu.MaxHeight = 500; contentMenu.MaxWidth = 500; contentMenu.SetBounds(20, 0, 500, 500); Changer changer1 = new Changer(new ValueRange(0, 10), contentMenu) { Scale = 2f }; changer1.Step = 1; changer1.SetBounds(0, 20, 100, 100); Toggle toggle1 = new Toggle(contentMenu, true) { Scale = 1.5f }; toggle1.SetBounds(0, 20, 100, 100); Button btn1 = new Button(contentMenu); btn1.SetBounds(0, 20, 100, 100); contentMenu.Items.Add(changer1); contentMenu.Items.Add(toggle1); contentMenu.Items.Add(btn1); mainContainer.Items.Add(contentMenu); this.Items.Add(mainContainer); base.Designer(); }
void ReleaseDesignerOutlets() { if (BestScore != null) { BestScore.Dispose(); BestScore = null; } if (Changer != null) { Changer.Dispose(); Changer = null; } if (InputText != null) { InputText.Dispose(); InputText = null; } if (Score != null) { Score.Dispose(); Score = null; } if (StatusImage != null) { StatusImage.Dispose(); StatusImage = null; } if (Symbol != null) { Symbol.Dispose(); Symbol = null; } }
private static void ChangerMix(int level1, int level2) { Random rand1 = new Random(Guid.NewGuid().GetHashCode()); Random rand2 = new Random(Guid.NewGuid().GetHashCode()); int level_count = 0; while (level_count < level1) { Changer j_chang = Chang[rand1.Next(0, 10)]; for (int i = 0; i < 9; i++) { int i1 = SolutionBoard[i, j_chang.i1]; int i2 = SolutionBoard[i, j_chang.i2]; SolutionBoard[i, j_chang.i1] = i2; SolutionBoard[i, j_chang.i2] = i1; } level_count++; } level_count = 0; while (level_count < level2) { Changer i_chang = Chang[rand1.Next(0, 10)]; for (int j = 0; j < 9; j++) { int i1 = SolutionBoard[i_chang.i1, j]; int i2 = SolutionBoard[i_chang.i2, j]; SolutionBoard[i_chang.i1, j] = i2; SolutionBoard[i_chang.i2, j] = i1; } level_count++; } }
void Start() { mapScale = (8f / Base.size) / (1f * distS); if (mapScale > 1) { mapScale = 1f; } animeBut = GameObject.Find("AnimeBut"); backBut = GameObject.Find("BackBut"); backBut.GetComponent <Button>().click = Back; animeStopBut = animeBut.transform.GetChild(1).GetComponent <Button>(); animePlayBut = animeBut.transform.GetChild(0).GetComponent <Button>(); animeSpeedBut = animeBut.transform.GetChild(2).GetComponent <Changer>(); scroller = animeBut.transform.GetChild(3).GetComponent <Scroller>(); animeStopBut.click = StopAnime; animePlayBut.click = PlayAnime; scroller.ResetLimits(0, Base.transitions.Size()); scroller.Drag = Rewind; animeBut.SetActive(false); phase = 0; ShowMap(); ShowPlayers(); }
private void CustomerButton_Click(object sender, EventArgs e) { SimpleView simpleView = new SimpleView(); simpleView.Text = "Заказчики"; Operations.cont.CustomerSet.Load(); simpleView.CurrentEntity = EntityTypes.Customer; simpleView.Source = Operations.cont.CustomerSet.Local.ToBindingList(); Changer <OPCustomer> changer = new Changer <OPCustomer>(EntityTypes.Customer); changer.owner = this; simpleView.Add += changer.Add; simpleView.Change += (DataGridView dgv) => changer.Change(dgv, Program.FindTitle(dgv, "Идентификационный номер")); simpleView.Remove += (DataGridView dgv) => { int index = dgv.SelectedRows[0].Index; int id = 0; bool ok = int.TryParse(dgv[Program.FindTitle(dgv, "Идентификационный номер"), index].Value.ToString(), out id); if (!ok) { return; } if (Operations.FindCustomer(id) is Company) { Operations.RemoveCompany(id, out string s); MessageBox.Show(s); } else { Operations.RemoveCustomer(id, out string s); MessageBox.Show(s); } }; simpleView.SetButtonNames("Добавить заказчика", "Удалить заказчика", "Изменить заказчика"); simpleView.CurrentUser = CurrentUser; simpleView.Show(); }
public Window(Changer _changer) { this._changer = _changer; InitializeComponent(); }
public static void DisplayActions(Changer _changer) { Window actionWindow = new Window(_changer); actionWindow.ShowDialog(); }
static void Main(string[] args) { bool result, result0, result1, result2, result3, result4; string str; int num = 0; Changer changer = new Changer(); Del del = new Del(changer.Uppercase); Console.WriteLine("Give word or words"); string word = Console.ReadLine(); while (true) { Console.WriteLine("Choose what to do with it, you can choose multiple things at same time for example '123':"); Console.WriteLine("1 = Only uppercase letters \n2 = Only lowercase letters\n3 = Heading\n4 = Reverse\n0 = Ends loop"); str = Console.ReadLine(); result = int.TryParse(str, out num); if (result == true) { num = int.Parse(str); result0 = num.ToString().Contains("0"); result1 = num.ToString().Contains("1"); result2 = num.ToString().Contains("2"); result3 = num.ToString().Contains("3"); result4 = num.ToString().Contains("4"); if (result1 == true) { Console.WriteLine(del(word)); } if (result2 == true) { del = new Del(changer.Lowercase); Console.WriteLine(del(word)); } if (result3 == true) { del = new Del(changer.Heading); Console.WriteLine(del(word)); } if (result4 == true) { del = new Del(changer.Reverse); Console.WriteLine(del(word)); } if (result0 == true) { break; } } else { Console.WriteLine("That wasn't a number"); } } }
/// <summary> /// Create a new SelectedItemCollection object which keeps a reference to the corresponding Selector /// </summary> /// <param name="selector"></param> public SelectedItemCollection(Selector selector) { _selector = selector; _changer = new Changer(this); }
public ActionResult Index(decimal moneyIn) { ViewBag.ChangeList = Changer.MakeChange(moneyIn); return(View()); }
public Changer_ChangeShould() { _changer = new Changer(); }
public void ChangeMaker(decimal input, int[] expected) { int[] result = Changer.MakeChange(input); Assert.That(result, Is.EqualTo(expected)); }