public void ExecuteTest() { //Arrange Quest quest = QuestHelper.CreateQuest(); quest.State = State.Done; ChangeStateQuestCommand command = new ChangeStateQuestCommand(State.Failed); //Act bool result = command.Execute(quest); //Assert Assert.IsTrue(result); Assert.AreEqual(State.Failed, quest.State); }
public void UndoTest() { //Arrange State initialState = State.Done; Quest quest = QuestHelper.CreateQuest(); quest.State = initialState; ChangeStateQuestCommand command = new ChangeStateQuestCommand(State.Failed); //Act bool result = command.Execute(quest); bool undoResult = command.Undo(quest); //Assert Assert.IsTrue(result); Assert.IsTrue(undoResult); Assert.AreEqual(initialState, quest.State); }